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→Liste der Extras: Übersetzung |
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==Liste der Extras== | ==Liste der Extras== | ||
<section begin="info" /> | |||
[[Extra]]s im Spiel sind spezielle Elemente des Aufstufungs-Systems. Alle drei Stufen erhält der Spieler ein Extra seiner Wahl. Wenn man das [[Merkmale (Fallout)|Merkmal]] [[Versiert]] ausgewählt hat, erhält man nach jeweils vier Stufen eine Wahlmöglichkeit. Extras gewähren Spezialeffekte, von denen die meisten nicht über ein normales Aufstufen im Spiel erhältlich sind, z. B., dass der Spieler mehr Aktionen pro Spielzug hat. Im Gegensatz zu Merkmalen haben die meisten Extras nur Vorteile - der Ausgleich liegt normalerweise nur in der Seltenheit, mit der diese erworben werden können. | |||
<section end="info" /> | |||
In {{FO1}} gibt es 53 [[Extra]]s. Für Extras mit mehreren Rängen, sollte der aufgelistete Vorteil als "pro Rang" interpretiert werden. | |||
{|border="1" cellpadding="2" class="va-table sortable" | {|border="1" cellpadding="2" class="va-table sortable" | ||
!Name | !Name | ||
!Stufe ben | !Stufe ben | ||
! | !Sonstige Anforderungen | ||
!Ränge | !Ränge | ||
!Vorteil | !Vorteil | ||
| Zeile 19: | Zeile 21: | ||
|[[Action Boy]] | |[[Action Boy]] | ||
|12 | |12 | ||
|[[ | |[[Beweglichkeit|AG]] 5 | ||
|3 | |3 | ||
|Zusätzliche Aktionspunkte in Kampfrunden | |Zusätzliche Aktionspunkte in Kampfrunden | ||
| Zeile 25: | Zeile 27: | ||
|[[Tierfreund]] | |[[Tierfreund]] | ||
|9 | |9 | ||
|[[ | |[[Intelligenz|IN]] 5, [[Naturbursche]] 25% | ||
|1 | |1 | ||
| | | | ||
Tiere werden nicht angreifen solange du sie nicht zuerst angreifst. | Tiere werden nicht angreifen solange du sie nicht zuerst angreifst. | ||
|- | |- | ||
|[[ | |[[Intuition]] | ||
|3 | |3 | ||
|[[ | |[[Wahrnehmung|PE]] 5 | ||
|1 | |1 | ||
|Examining a target shows hitpoints, weapon and ammunition count | |Examining a target shows hitpoints, weapon and ammunition count | ||
|- | |- | ||
|[[ | |[[Bessere kritische Treffer]] | ||
|9 | |9 | ||
|[[ | |[[Wahrnehmung|PE]] 6, [[Beweglichkeit|AG]] 4, [[Glück|LK]] 6 | ||
|1 | |1 | ||
|20% | |20% Chance, verstärkten Schaden anzurichten | ||
|- | |- | ||
|[[ | |[[Bessere Nahkampfangriffe]] | ||
|6 | |6 | ||
|[[ | |[[Beweglichkeit|AG]] 6 | ||
|1 | |1 | ||
|Hand-to-hand attacks cost 1 AP less to perform (including Melee attacks!) | |Hand-to-hand attacks cost 1 AP less to perform (including Melee attacks!) | ||
|- | |- | ||
|[[ | |[[Mehr Nahkampfverletzungen]] | ||
|3 | |3 | ||
|[[ | |[[Stärke|ST]] 6, [[Beweglichkeit|AG]] 6 | ||
|3 | |3 | ||
| +2 points of damage for hand-to-hand and melee attacks (including Melee attacks!) | | +2 points of damage for hand-to-hand and melee attacks (including Melee attacks!) | ||
|- | |- | ||
|[[ | |[[Mehr-Bewegungen]] | ||
|6 | |6 | ||
|[[ | |[[Beweglichkeit|AG]] 5 | ||
|3 | |3 | ||
|Two extra APs per turn that can be only be used for movement | |Two extra APs per turn that can be only be used for movement | ||
|- | |- | ||
|[[ | |[[Mehr Distanzverletzungen]] | ||
|6 | |6 | ||
|[[ | |[[Beweglichkeit|AG]] 6, [[Glück|LK]] 6 | ||
|2 | |2 | ||
| +2 points of damage for attacks with ranged weapons | | +2 points of damage for attacks with ranged weapons | ||
|- | |- | ||
|[[Bonus | |[[Bonus-Munition]] | ||
|9 | |9 | ||
|[[ | |[[Wahrnehmung|PE]] 6, [[Intelligenz|IN]] 6, [[Beweglichkeit|AG]] 7 | ||
|1 | |1 | ||
|Ranged weapon attacks cost 1 AP less to perform | |Ranged weapon attacks cost 1 AP less to perform | ||
| Zeile 78: | Zeile 80: | ||
|People will always view you favorably, no matter your reputation and their alignment | |People will always view you favorably, no matter your reputation and their alignment | ||
|- | |- | ||
|[[ | |[[Ausweichkünstler]] | ||
|9 | |9 | ||
|[[ | |[[Beweglichkeit|AG]] 4 | ||
|2 | |2 | ||
| +5% to your Armor Class | | +5% to your Armor Class | ||
|- | |- | ||
|[[ | |[[Schnellere Reaktion]] | ||
|3 | |3 | ||
|[[ | |[[Wahrnehmung|PE]] 6 | ||
|3 | |3 | ||
| +2 to attack sequence | | +2 to attack sequence | ||
| Zeile 92: | Zeile 94: | ||
|[[Gebildet]] | |[[Gebildet]] | ||
|6 | |6 | ||
|[[ | |[[Intelligenz|IN]] 6 | ||
|3 | |3 | ||
| +2 skill points at level up | | +2 skill points at level up | ||
|- | |- | ||
|[[ | |[[Einfühlungsvermögen]] | ||
|6 | |6 | ||
|[[ | |[[Wahrnehmung|PE]] 7, [[Intelligenz|IN]] 5 | ||
|1 | |1 | ||
|Reaction levels are shown when in an indepth converstaion | |Reaction levels are shown when in an indepth converstaion | ||
| Zeile 108: | Zeile 110: | ||
|Higher chance of finding special places and people in random encounters | |Higher chance of finding special places and people in random encounters | ||
|- | |- | ||
|[[ | |[[Schnellheilung]] | ||
|3 | |3 | ||
|[[ | |[[Ausdauer|EN]] 6 | ||
|3 | |3 | ||
| +1 bonus to your healing rate | | +1 bonus to your healing rate | ||
| Zeile 116: | Zeile 118: | ||
|[[Blumenkind]] | |[[Blumenkind]] | ||
|9 | |9 | ||
|[[ | |[[Ausdauer|EN]] 5 | ||
|1 | |1 | ||
|50% less likely to be addicted to chems, and withdrawal time is halved | |50% less likely to be addicted to chems, and withdrawal time is halved | ||
|- | |- | ||
|[[ | |[[Schatzsucher]] | ||
|6 | |6 | ||
|[[ | |[[Glück|LK]] 8 | ||
|1 | |1 | ||
|Additional money is found during random encounters | |Additional money is found during random encounters | ||
|- | |- | ||
|[[ | |[[Freund oder Feind]] | ||
|6 | |6 | ||
|[[ | |[[Wahrnehmung|PE]] 4 | ||
|1 | |1 | ||
|In combat characters on your team are highlighted green | |In combat characters on your team are highlighted green | ||
| Zeile 134: | Zeile 136: | ||
|[[Geist (Extra)|Geist]] | |[[Geist (Extra)|Geist]] | ||
|6 | |6 | ||
|[[ | |[[Schleichen (Fertigkeit)|Schleichen]] 60% | ||
|1 | |1 | ||
| +20% to Sneak in dark conditions | | +20% to Sneak in dark conditions | ||
| Zeile 140: | Zeile 142: | ||
|[[Heiler]] | |[[Heiler]] | ||
|3 | |3 | ||
|[[ | |[[Wahrnehmung|PE]] 7, [[Intelligenz|IN]] 5, [[Beweglichkeit|AG]] 6, [[Erste Hilfe]] 40% | ||
|3 | |3 | ||
|2-5 more hit points healed when using | |2-5 more hit points healed when using Erste Hilfe or Arzt Fertigkeiten | ||
|- | |- | ||
|[[ | |[[Wurfkraft]] | ||
|6 | |6 | ||
| | | | ||
|3 | |3 | ||
| +2 to | | +2 to Stärke when determing range of a thrown weapon | ||
|- | |- | ||
|[[Lebensspender]] | |[[Lebensspender]] | ||
|12 | |12 | ||
|[[ | |[[Ausdauer|EN]] 4 | ||
|3 | |3 | ||
| +4 HP | | +4 HP | ||
| Zeile 164: | Zeile 166: | ||
|[[Meisterhändler]] | |[[Meisterhändler]] | ||
|9 | |9 | ||
|[[Charisma|CH]] 7, [[ | |[[Charisma|CH]] 7, [[Feilschen]] 60% | ||
|1 | |1 | ||
|25% discount when purchasing items from stores and traders | |25% discount when purchasing items from stores and traders | ||
|- | |- | ||
|[[ | |[[Sanitäter]] | ||
|12 | |12 | ||
| | | | ||
|1 | |1 | ||
| +20% to skills: | | +20% to skills: Erste Hilfe and Arzt | ||
|- | |- | ||
|[[Mentaler Block]] | |[[Mentaler Block]] | ||
| Zeile 180: | Zeile 182: | ||
|Resistance to Master's psychic attacks | |Resistance to Master's psychic attacks | ||
|- | |- | ||
|[[ | |[[Mehr kritische Treffer]] | ||
|6 | |6 | ||
|[[ | |[[Glück|LK]] 6 | ||
|3 | |3 | ||
| +5% chance of critical hits | | +5% chance of critical hits | ||
|- | |- | ||
|[[ | |[[Technische Begabung]] | ||
|12 | |12 | ||
| | | | ||
| Zeile 200: | Zeile 202: | ||
|[[Mysteriöser Fremder]] | |[[Mysteriöser Fremder]] | ||
|6 | |6 | ||
|[[ | |[[Glück|LK]] 7 | ||
|1 | |1 | ||
|Chance you will gain a temporary ally in random encounters | |Chance you will gain a temporary ally in random encounters | ||
| Zeile 206: | Zeile 208: | ||
|[[Nachtsicht]] | |[[Nachtsicht]] | ||
|3 | |3 | ||
|[[ | |[[Wahrnehmung|PE]] 6 | ||
|3 | |3 | ||
|10% reduction in darkness level | |10% reduction in darkness level | ||
| Zeile 212: | Zeile 214: | ||
|[[Pfadfinder]] | |[[Pfadfinder]] | ||
|6 | |6 | ||
|[[ | |[[Ausdauer|EN]] 6, [[Naturbursche]] 40% | ||
|2 | |2 | ||
|25% reduction in travel time on the world map | |25% reduction in travel time on the world map | ||
|- | |- | ||
|[[ | |[[Taschendieb]] | ||
|9 | |9 | ||
|[[ | |[[Beweglichkeit|AG]] 8, [[Schleichen (Fertigkeit)|Schleichen]] 80% | ||
|1 | |1 | ||
|Size and facing modifiers are ignored when stealing from someone | |Size and facing modifiers are ignored when stealing from someone | ||
|- | |- | ||
|[[ | |[[Präsenz]] | ||
|3 | |3 | ||
|[[Charisma|CH]] 6 | |[[Charisma|CH]] 6 | ||
| Zeile 228: | Zeile 230: | ||
| +10% to initial reaction of NPCs | | +10% to initial reaction of NPCs | ||
|- | |- | ||
|[[ | |[[Taschenkünstler]] | ||
|3 | |3 | ||
|[[ | |[[Beweglichkeit|AG]] 5 | ||
|3 | |3 | ||
|Inventory access during combat cost 1 AP less | |Inventory access during combat cost 1 AP less | ||
| Zeile 236: | Zeile 238: | ||
|[[Strahlungsresistenz]] | |[[Strahlungsresistenz]] | ||
|6 | |6 | ||
|[[ | |[[Ausdauer|EN]] 6, [[Intelligenz|IN]] 4 | ||
|3 | |3 | ||
| +15% to Radiation Resistance | | +15% to Radiation Resistance | ||
| Zeile 242: | Zeile 244: | ||
|[[Ranger]] | |[[Ranger]] | ||
|6 | |6 | ||
|[[ | |[[Wahrnehmung|PE]] 6 | ||
|3 | |3 | ||
|Chance of hostile random encounters is lowered | |Chance of hostile random encounters is lowered | ||
|- | |- | ||
|[[ | |[[Späher]] | ||
|3 | |3 | ||
|[[ | |[[Wahrnehmung|PE]] 8 | ||
|1 | |1 | ||
|Exploration is increased by 1 square in every direction on the world map | |Exploration is increased by 1 square in every direction on the world map | ||
| Zeile 254: | Zeile 256: | ||
|[[Schnorrer]] | |[[Schnorrer]] | ||
|9 | |9 | ||
|[[ | |[[Glück|LK]] 8 | ||
|1 | |1 | ||
|Doubles the amount of ammo found in random encounters | |Doubles the amount of ammo found in random encounters | ||
| Zeile 260: | Zeile 262: | ||
|[[Scharfschütze]] | |[[Scharfschütze]] | ||
|6 | |6 | ||
|[[ | |[[Wahrnehmung|PE]] 7, [[Intelligenz|IN]] 6 | ||
|2 | |2 | ||
| +2 to Perception when determining range modifiers | | +2 to Perception when determining range modifiers | ||
| Zeile 266: | Zeile 268: | ||
|[[Leiser Tod]] | |[[Leiser Tod]] | ||
|18 | |18 | ||
|[[ | |[[Beweglichkeit|AG]] 10, [[Schleichen (Fertigkeit)|Schleichen]] 80% | ||
|1 | |1 | ||
|When sneaking HtH attacks from behind do double damage | |When sneaking HtH attacks from behind do double damage | ||
|- | |- | ||
|[[ | |[[Leiser Läufer]] | ||
|6 | |6 | ||
|[[ | |[[Beweglichkeit|AG]] 6, [[Schleichen (Fertigkeit)|Schleichen]] 50% | ||
|1 | |1 | ||
|Able to sneak and run at the same time | |Able to sneak and run at the same time | ||
|- | |- | ||
|[[ | |[[Schlächter]] | ||
|18 | |18 | ||
|[[ | |[[Stärke|ST]] 8, [[Beweglichkeit|AG]] 8, [[Unbewaffnet]] 80% | ||
|1 | |1 | ||
|All HtH attacks are critical hits | |All HtH attacks are critical hits | ||
|- | |- | ||
|[[ | |[[Redegewandt]] | ||
|3 | |3 | ||
|[[ | |[[Intelligenz|IN]] 4 | ||
|3 | |3 | ||
| +1 to Intelligence for the purposes of dialogue | | +1 to Intelligence for the purposes of dialogue | ||
| Zeile 290: | Zeile 292: | ||
|[[Schlangenesser]] | |[[Schlangenesser]] | ||
|6 | |6 | ||
|[[ | |[[Ausdauer|EN]] 3 | ||
|1 | |1 | ||
| +25% to Poison Resistance | | +25% to Poison Resistance | ||
| Zeile 296: | Zeile 298: | ||
|[[Heckenschütze]] | |[[Heckenschütze]] | ||
|18 | |18 | ||
|[[ | |[[Wahrnehmung|PE]] 8, [[Beweglichkeit|AG]] 8, [[Kleine Waffen]] 80% | ||
|1 | |1 | ||
|Increased chance to score a critical hit with ranged weapons | |Increased chance to score a critical hit with ranged weapons | ||
| Zeile 308: | Zeile 310: | ||
|[[Starker Rücken]] | |[[Starker Rücken]] | ||
|3 | |3 | ||
|[[ | |[[Stärke|ST]] 6, [[Ausdauer|EN]] 6 | ||
|3 | |3 | ||
|Carry an additional 50 lbs. of equipment | |Carry an additional 50 lbs. of equipment | ||
| Zeile 314: | Zeile 316: | ||
|[[Überlebenskünstler]] | |[[Überlebenskünstler]] | ||
|3 | |3 | ||
|[[ | |[[Ausdauer|EN]] 6, [[Intelligenz|IN]] 6, [[Naturbursche]] 40% | ||
|3 | |3 | ||
| +20% bonus to | | +20% bonus to Naturbursche for survival checks | ||
|- | |- | ||
|[[ | |[[Heller Kopf]] | ||
|3 | |3 | ||
|[[ | |[[Intelligenz|IN]] 4 | ||
|3 | |3 | ||
| +5% bonus whenever XP is earned | | +5% bonus whenever XP is earned | ||
|- | |- | ||
|[[ | |[[Spezialkenntnis]] | ||
|12 | |12 | ||
| | | | ||
| Zeile 332: | Zeile 334: | ||
|[[Härte]] | |[[Härte]] | ||
|3 | |3 | ||
|[[ | |[[Ausdauer|EN]] 6, [[Glück|LK]] 6 | ||
|3 | |3 | ||
| +10% to damage resistance | | +10% to damage resistance | ||
|} | |} | ||
==Siehe auch== | ==Siehe auch== | ||
* [[Fallout 2 | * [[Extras (Fallout 2)]] | ||
* [[Fallout 3 | * [[Extras (Fallout 3)]] | ||
* [[Fallout: New Vegas | * [[Extras (Fallout: New Vegas)]] | ||
* [[Fallout Tactics | * [[Extras (Fallout Tactics)]] | ||
* [[Fallout: Brotherhood of Steel | * [[Fertigkeiten (Fallout: Brotherhood of Steel)]] | ||
{{Navbox Extras FO1}} | {{Navbox Extras FO1}} | ||
[[en:Fallout perks]] | [[en:Fallout perks]] | ||
[[es:Extras de Fallout]] | |||
[[fi:Fallout perkit]] | |||
[[ko:Fallout perkit]] | |||
[[pt:Perks do Fallout]] | |||
[[ru:Способности Fallout]] | [[ru:Способности Fallout]] | ||
[[uk:Здібності Fallout]] | |||
[[Kategorie:Fallout: Extras| ]] | |||
Aktuelle Version vom 17. Oktober 2024, 13:06 Uhr
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| Auf dieser Seite werden alle Extras aus Fallout aufgeführt. |
|
Liste der Extras
Extras im Spiel sind spezielle Elemente des Aufstufungs-Systems. Alle drei Stufen erhält der Spieler ein Extra seiner Wahl. Wenn man das Merkmal Versiert ausgewählt hat, erhält man nach jeweils vier Stufen eine Wahlmöglichkeit. Extras gewähren Spezialeffekte, von denen die meisten nicht über ein normales Aufstufen im Spiel erhältlich sind, z. B., dass der Spieler mehr Aktionen pro Spielzug hat. Im Gegensatz zu Merkmalen haben die meisten Extras nur Vorteile - der Ausgleich liegt normalerweise nur in der Seltenheit, mit der diese erworben werden können.
In
Fallout gibt es 53 Extras. Für Extras mit mehreren Rängen, sollte der aufgelistete Vorteil als "pro Rang" interpretiert werden.
| Name | Stufe ben | Sonstige Anforderungen | Ränge | Vorteil |
|---|---|---|---|---|
| Action Boy | 12 | AG 5 | 3 | Zusätzliche Aktionspunkte in Kampfrunden |
| Tierfreund | 9 | IN 5, Naturbursche 25% | 1 |
Tiere werden nicht angreifen solange du sie nicht zuerst angreifst. |
| Intuition | 3 | PE 5 | 1 | Examining a target shows hitpoints, weapon and ammunition count |
| Bessere kritische Treffer | 9 | PE 6, AG 4, LK 6 | 1 | 20% Chance, verstärkten Schaden anzurichten |
| Bessere Nahkampfangriffe | 6 | AG 6 | 1 | Hand-to-hand attacks cost 1 AP less to perform (including Melee attacks!) |
| Mehr Nahkampfverletzungen | 3 | ST 6, AG 6 | 3 | +2 points of damage for hand-to-hand and melee attacks (including Melee attacks!) |
| Mehr-Bewegungen | 6 | AG 5 | 3 | Two extra APs per turn that can be only be used for movement |
| Mehr Distanzverletzungen | 6 | AG 6, LK 6 | 2 | +2 points of damage for attacks with ranged weapons |
| Bonus-Munition | 9 | PE 6, IN 6, AG 7 | 1 | Ranged weapon attacks cost 1 AP less to perform |
| Kult der Persönlichkeit | 12 | CH 10 | 1 | People will always view you favorably, no matter your reputation and their alignment |
| Ausweichkünstler | 9 | AG 4 | 2 | +5% to your Armor Class |
| Schnellere Reaktion | 3 | PE 6 | 3 | +2 to attack sequence |
| Gebildet | 6 | IN 6 | 3 | +2 skill points at level up |
| Einfühlungsvermögen | 6 | PE 7, IN 5 | 1 | Reaction levels are shown when in an indepth converstaion |
| Entdecker | 9 | 1 | Higher chance of finding special places and people in random encounters | |
| Schnellheilung | 3 | EN 6 | 3 | +1 bonus to your healing rate |
| Blumenkind | 9 | EN 5 | 1 | 50% less likely to be addicted to chems, and withdrawal time is halved |
| Schatzsucher | 6 | LK 8 | 1 | Additional money is found during random encounters |
| Freund oder Feind | 6 | PE 4 | 1 | In combat characters on your team are highlighted green |
| Geist | 6 | Schleichen 60% | 1 | +20% to Sneak in dark conditions |
| Heiler | 3 | PE 7, IN 5, AG 6, Erste Hilfe 40% | 3 | 2-5 more hit points healed when using Erste Hilfe or Arzt Fertigkeiten |
| Wurfkraft | 6 | 3 | +2 to Stärke when determing range of a thrown weapon | |
| Lebensspender | 12 | EN 4 | 3 | +4 HP |
| Meisterdieb | 12 | 1 | +10% to skills: Sneak, Lockpick, Steal and Traps | |
| Meisterhändler | 9 | CH 7, Feilschen 60% | 1 | 25% discount when purchasing items from stores and traders |
| Sanitäter | 12 | 1 | +20% to skills: Erste Hilfe and Arzt | |
| Mentaler Block | 15 | 1 | Resistance to Master's psychic attacks | |
| Mehr kritische Treffer | 6 | LK 6 | 3 | +5% chance of critical hits |
| Technische Begabung | 12 | 1 | +20% to skills: Repair and Science | |
| Mutiere! | 9 | 1 | Change one of your traits | |
| Mysteriöser Fremder | 6 | LK 7 | 1 | Chance you will gain a temporary ally in random encounters |
| Nachtsicht | 3 | PE 6 | 3 | 10% reduction in darkness level |
| Pfadfinder | 6 | EN 6, Naturbursche 40% | 2 | 25% reduction in travel time on the world map |
| Taschendieb | 9 | AG 8, Schleichen 80% | 1 | Size and facing modifiers are ignored when stealing from someone |
| Präsenz | 3 | CH 6 | 3 | +10% to initial reaction of NPCs |
| Taschenkünstler | 3 | AG 5 | 3 | Inventory access during combat cost 1 AP less |
| Strahlungsresistenz | 6 | EN 6, IN 4 | 3 | +15% to Radiation Resistance |
| Ranger | 6 | PE 6 | 3 | Chance of hostile random encounters is lowered |
| Späher | 3 | PE 8 | 1 | Exploration is increased by 1 square in every direction on the world map |
| Schnorrer | 9 | LK 8 | 1 | Doubles the amount of ammo found in random encounters |
| Scharfschütze | 6 | PE 7, IN 6 | 2 | +2 to Perception when determining range modifiers |
| Leiser Tod | 18 | AG 10, Schleichen 80% | 1 | When sneaking HtH attacks from behind do double damage |
| Leiser Läufer | 6 | AG 6, Schleichen 50% | 1 | Able to sneak and run at the same time |
| Schlächter | 18 | ST 8, AG 8, Unbewaffnet 80% | 1 | All HtH attacks are critical hits |
| Redegewandt | 3 | IN 4 | 3 | +1 to Intelligence for the purposes of dialogue |
| Schlangenesser | 6 | EN 3 | 1 | +25% to Poison Resistance |
| Heckenschütze | 18 | PE 8, AG 8, Kleine Waffen 80% | 1 | Increased chance to score a critical hit with ranged weapons |
| Redner | 12 | 1 | +20% to skills: Speech and Barter | |
| Starker Rücken | 3 | ST 6, EN 6 | 3 | Carry an additional 50 lbs. of equipment |
| Überlebenskünstler | 3 | EN 6, IN 6, Naturbursche 40% | 3 | +20% bonus to Naturbursche for survival checks |
| Heller Kopf | 3 | IN 4 | 3 | +5% bonus whenever XP is earned |
| Spezialkenntnis | 12 | 1 | Pick an additional Tag Skill | |
| Härte | 3 | EN 6, LK 6 | 3 | +10% to damage resistance |
Siehe auch
- Extras (Fallout 2)
- Extras (Fallout 3)
- Extras (Fallout: New Vegas)
- Extras (Fallout Tactics)
- Fertigkeiten (Fallout: Brotherhood of Steel)
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es:Extras de Fallout fi:Fallout perkit ko:Fallout perkit pt:Perks do Fallout ru:Способности Fallout uk:Здібності Fallout