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==Kleidung== | ==Kleidung== | ||
Die meisten | Die meisten Gegenstände, die als Kleidung klassifiziert werden (einschließlich Hüte und Brillen) können nicht von einem Händlern repairiert werden, auch wenn dieser andere Gegenstande repariern kann. Es ist notwendig, dass der Spieler die Kleidung mit identischen Kleidungsstücken oder mithilfe des Perks [[Notreparatur|Notreparatur]] reparieren. Wegen dieser Beschränkungen kann es schwierig werden einzigartige Gegenstände zu reparieren. | ||
{| class="va-table sortable" style="text-align:center; width: 100%;" | {| class="va-table sortable" style="text-align:center; width: 100%;" | ||
| Zeile 51: | Zeile 51: | ||
|8 | |8 | ||
|100 | |100 | ||
| | |Nein | ||
|1 | |1 | ||
|[[ | |[[Wissenschaft]] +5 | ||
|— | |— | ||
|{{ID|0010cda4}} | |{{ID|0010cda4}} | ||
| Zeile 62: | Zeile 62: | ||
|390 | |390 | ||
|100 | |100 | ||
| | |Nein | ||
|1 | |1 | ||
|[[ | |[[Feilschen]] +5, [[Sprache]] +5 | ||
|— | |— | ||
|{{ID|00104c23}} | |{{ID|00104c23}} | ||
| Zeile 73: | Zeile 73: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|10+ | |10+ | ||
|— | |— | ||
| Zeile 84: | Zeile 84: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|10+ | |10+ | ||
|— | |— | ||
| Zeile 95: | Zeile 95: | ||
|70 | |70 | ||
|150 | |150 | ||
|[[Debt Collector| | |[[Debt Collector|Ja]] | ||
|3 | |3 | ||
|[[Charisma|CHR]] +1, [[ | |[[Charisma|CHR]] +1, [[Schusswaffen]] +5 | ||
|— | |— | ||
|{{ID|0010d8db}} | |{{ID|0010d8db}} | ||
| Zeile 106: | Zeile 106: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[Agility|AGL]] +1, [[Endurance|END]] +1 | |[[Agility|AGL]] +1, [[Endurance|END]] +1 | ||
|— | |— | ||
| Zeile 117: | Zeile 117: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|10+ | |10+ | ||
|— | |— | ||
| Zeile 128: | Zeile 128: | ||
|8 | |8 | ||
|100 | |100 | ||
| | |Nein | ||
|2 | |2 | ||
|— | |— | ||
| Zeile 139: | Zeile 139: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|5+ | |5+ | ||
|— | |— | ||
| Zeile 150: | Zeile 150: | ||
|180 | |180 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 161: | Zeile 161: | ||
|390 | |390 | ||
|400 | |400 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 172: | Zeile 172: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|3+ | |3+ | ||
|[[ | |[[Reparieren ]] +5 | ||
|— | |— | ||
|{{ID|0013f80e}} | |{{ID|0013f80e}} | ||
| Zeile 184: | Zeile 184: | ||
|700 | |700 | ||
|80 | |80 | ||
| | |Nein | ||
|1 | |1 | ||
|[[ | |[[Feilschen]] +5, [[Medizin]] +5 | ||
|— | |— | ||
|{{DLC ID|00a3df}} | |{{DLC ID|00a3df}} | ||
| Zeile 195: | Zeile 195: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 206: | Zeile 206: | ||
|5 | |5 | ||
|100 | |100 | ||
| | |Nein | ||
|4 | |4 | ||
|[[ | |[[Reparieren ]] +5 | ||
|— | |— | ||
|{{DLC ID|00f3a4}} | |{{DLC ID|00f3a4}} | ||
| Zeile 217: | Zeile 217: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|1 | |1 | ||
|[[ | |[[Sprache]] +5 | ||
|— | |— | ||
|{{DLC ID|00ef16}} | |{{DLC ID|00ef16}} | ||
| Zeile 228: | Zeile 228: | ||
|8 | |8 | ||
|100 | |100 | ||
| | |Nein | ||
|1 | |1 | ||
|[[ | |[[Energiewaffen]]+5 | ||
|— | |— | ||
|{{ID|000340DE}} | |{{ID|000340DE}} | ||
| Zeile 239: | Zeile 239: | ||
|390 | |390 | ||
|400 | |400 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 250: | Zeile 250: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 261: | Zeile 261: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|2 | |2 | ||
|— | |— | ||
| Zeile 272: | Zeile 272: | ||
|180 | |180 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 283: | Zeile 283: | ||
|8 | |8 | ||
|100 | |100 | ||
| | |Nein | ||
|2 | |2 | ||
|[[ | |[[Wissenschaft]] +5 | ||
|— | |— | ||
|{{ID|0010c876}} | |{{ID|0010c876}} | ||
| Zeile 294: | Zeile 294: | ||
|16 | |16 | ||
|95 | |95 | ||
| | |Nein | ||
|1 | |1 | ||
|[[ | |[[Medizin]] +10, [[Wissenschaft]] +10 | ||
|— | |— | ||
|{{ID|00158615}} | |{{ID|00158615}} | ||
| Zeile 305: | Zeile 305: | ||
|120 | |120 | ||
|25 | |25 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 316: | Zeile 316: | ||
|0 | |0 | ||
|100 | |100 | ||
| | |Nein | ||
|1 | |1 | ||
|[[Charisma|CHR]] +2, [[Action Points|AP]] +20 | |[[Charisma|CHR]] +2, [[Action Points|AP]] +20 | ||
| Zeile 327: | Zeile 327: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[ | |[[Reparieren ]] +5 | ||
|— | |— | ||
|{{ID|000bf6fd}} | |{{ID|000bf6fd}} | ||
| Zeile 338: | Zeile 338: | ||
|50 | |50 | ||
|100 | |100 | ||
| | |Nein | ||
|10+ | |10+ | ||
|— | |— | ||
| Zeile 349: | Zeile 349: | ||
|100 | |100 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[Rad Resistance|Rad. Res.]] + 40 | |[[Rad Resistance|Rad. Res.]] + 40 | ||
|— | |— | ||
| Zeile 360: | Zeile 360: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|6+ | |6+ | ||
|— | |— | ||
| Zeile 371: | Zeile 371: | ||
|8 | |8 | ||
|100 | |100 | ||
| | |Nein | ||
|4? | |4? | ||
|[[ | |[[Wissenschaft]] +5 | ||
|— | |— | ||
|{{ID|000340d7}} | |{{ID|000340d7}} | ||
| Zeile 382: | Zeile 382: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 393: | Zeile 393: | ||
|200 | |200 | ||
|100 | |100 | ||
| | |Nein | ||
|1 | |1 | ||
|[[ | |[[Sprache]] +10, [[Luck|Glück]] +1 | ||
|— | |— | ||
|{{ID|000c8e07}} | |{{ID|000c8e07}} | ||
| Zeile 404: | Zeile 404: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[ | |[[Reparieren ]] +5 | ||
|[[New California Republic|NCR]] | |[[New California Republic|NCR]] | ||
|{{ID|0013f80f}} | |{{ID|0013f80f}} | ||
| Zeile 415: | Zeile 415: | ||
|15 | |15 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|[[Powder Gangers]] | |[[Powder Gangers]] | ||
| Zeile 426: | Zeile 426: | ||
|15 | |15 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|[[Powder Gangers]] | |[[Powder Gangers]] | ||
| Zeile 437: | Zeile 437: | ||
|15 | |15 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|[[Powder Gangers]] | |[[Powder Gangers]] | ||
| Zeile 448: | Zeile 448: | ||
|12 | |12 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[Agility|AGL]] +1 | |[[Agility|AGL]] +1 | ||
|— | |— | ||
| Zeile 459: | Zeile 459: | ||
|10 | |10 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[Agility|AGL]] +1 | |[[Agility|AGL]] +1 | ||
|— | |— | ||
| Zeile 470: | Zeile 470: | ||
|8 | |8 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[Agility|AGL]] +1 | |[[Agility|AGL]] +1 | ||
|— | |— | ||
| Zeile 481: | Zeile 481: | ||
|8 | |8 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[Agility|AGL]] +1 | |[[Agility|AGL]] +1 | ||
|— | |— | ||
| Zeile 492: | Zeile 492: | ||
|8 | |8 | ||
|100 | |100 | ||
| | |Nein | ||
|1 | |1 | ||
|[[ | |[[Sprache]] +5 | ||
|— | |— | ||
|{{ID|0013002c}} | |{{ID|0013002c}} | ||
| Zeile 503: | Zeile 503: | ||
|180 | |180 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 514: | Zeile 514: | ||
|390 | |390 | ||
|400 | |400 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 525: | Zeile 525: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 536: | Zeile 536: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 547: | Zeile 547: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 558: | Zeile 558: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[ | |[[Reparieren ]] +5 | ||
|— | |— | ||
|{{ID|00153a0e}} | |{{ID|00153a0e}} | ||
| Zeile 569: | Zeile 569: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|1 | |1 | ||
|[[ | |[[Reparieren ]] +5 | ||
|— | |— | ||
|{{ID|0003411a}} | |{{ID|0003411a}} | ||
| Zeile 580: | Zeile 580: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[ | |[[Feilschen]] +5 | ||
|— | |— | ||
|{{ID|0002B385}} | |{{ID|0002B385}} | ||
| Zeile 591: | Zeile 591: | ||
|180 | |180 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 602: | Zeile 602: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[CHR]] +1 | |[[CHR]] +1 | ||
|— | |— | ||
| Zeile 613: | Zeile 613: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 624: | Zeile 624: | ||
|35 | |35 | ||
|150 | |150 | ||
| | |Nein | ||
|1 | |1 | ||
|[[Charisma|CHR]] +1, [[ | |[[Charisma|CHR]] +1, [[Schusswaffen]] +5 | ||
|— | |— | ||
|{{ID|00020429}} | |{{ID|00020429}} | ||
| Zeile 635: | Zeile 635: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 646: | Zeile 646: | ||
|40 | |40 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 657: | Zeile 657: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|1+ | |1+ | ||
|[[ | |[[Wissenschaft]] +5 | ||
|— | |— | ||
|{{ID|0001cbdc}} | |{{ID|0001cbdc}} | ||
| Zeile 668: | Zeile 668: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|4+ | |4+ | ||
|[[ | |[[Nahkampfwaffen]] +2, [[Sprache]] +2 | ||
|— | |— | ||
|{{ID|0012b966}} | |{{ID|0012b966}} | ||
| Zeile 679: | Zeile 679: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|4+ | |4+ | ||
|[[ | |[[Nahkampfwaffen]] +2, [[Sprache]] +2 | ||
|— | |— | ||
|{{ID|001300af}} | |{{ID|001300af}} | ||
| Zeile 690: | Zeile 690: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[ | |[[Nahkampfwaffen]] +2, [[Sprache]] +2 | ||
|— | |— | ||
|{{ID|00104184}} | |{{ID|00104184}} | ||
| Zeile 701: | Zeile 701: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|4+ | |4+ | ||
|[[ | |[[Nahkampfwaffen]] +2, [[Sprache]] +2 | ||
|— | |— | ||
|{{ID|000fd175}} | |{{ID|000fd175}} | ||
| Zeile 712: | Zeile 712: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[ | |[[Nahkampfwaffen]] +2, [[Sprache]] +2 | ||
|— | |— | ||
|{{ID|00072e30}} | |{{ID|00072e30}} | ||
| Zeile 723: | Zeile 723: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|4+ | |4+ | ||
|[[ | |[[Nahkampfwaffen]] +2, [[Sprache]] +2 | ||
|— | |— | ||
|{{ID|000efb23}} | |{{ID|000efb23}} | ||
| Zeile 734: | Zeile 734: | ||
|10 | |10 | ||
|100 | |100 | ||
| | |Nein | ||
|1+ | |1+ | ||
|[[ | |[[Reparieren ]] +5, [[Dietrich]] +5 | ||
|— | |— | ||
|{{ID|000fd771}} | |{{ID|000fd771}} | ||
| Zeile 745: | Zeile 745: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|8+ | |8+ | ||
|[[ | |[[Nahkampfwaffen]] +2, [[Sprache]] +2 | ||
|— | |— | ||
|{{ID|0012b965}} | |{{ID|0012b965}} | ||
| Zeile 756: | Zeile 756: | ||
|250 | |250 | ||
|100 | |100 | ||
| | |Nein | ||
|2 | |2 | ||
|[[ | |[[Feilschen]] +5, [[Sprache]] +5, [[Charisma|CHR]] +1 | ||
|— | |— | ||
|{{DLC ID|006ed6}} | |{{DLC ID|006ed6}} | ||
| Zeile 767: | Zeile 767: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
|1 | |1 | ||
|— | |— | ||
| Zeile 778: | Zeile 778: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[ | |[[Medizin]] +5 | ||
|— | |— | ||
|{{ID|000340fe}} | |{{ID|000340fe}} | ||
| Zeile 789: | Zeile 789: | ||
|50 | |50 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[ | |[[Nahkampfwaffen]] +2, [[Schusswaffen]] +2 | ||
|— | |— | ||
|Varies | |Varies | ||
| Zeile 800: | Zeile 800: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[Agility|AGL]] +1, [[Endurance|END]] +1 | |[[Agility|AGL]] +1, [[Endurance|END]] +1 | ||
|— | |— | ||
| Zeile 811: | Zeile 811: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[ | |[[Medizin]] +5 | ||
|— | |— | ||
|{{ID|000340ff}} | |{{ID|000340ff}} | ||
| Zeile 822: | Zeile 822: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|[[Agility|AGL]] +1, [[Endurance|END]] +1 | |[[Agility|AGL]] +1, [[Endurance|END]] +1 | ||
|— | |— | ||
| Zeile 833: | Zeile 833: | ||
|6 | |6 | ||
|100 | |100 | ||
| | |Nein | ||
| | |Nein | ||
|— | |— | ||
|— | |— | ||
| Zeile 844: | Zeile 844: | ||
|120 | |120 | ||
|25 | |25 | ||
| | |Nein | ||
|5+ | |5+ | ||
|— | |— | ||
| Zeile 851: | Zeile 851: | ||
|} | |} | ||
: ''Einzigartige Kleidung wird mit einem dunkleren Hintergrund hervorgehoben'' | : ''Einzigartige Kleidung wird mit einem dunkleren Hintergrund hervorgehoben'' | ||
==Armor== | ==Armor== | ||
Version vom 16. August 2011, 12:04 Uhr
| Dieser Artikel oder Abschnitt muss überarbeitet werden, um den Qualitätsstandards des Fallout Wikis zu entsprechen. Du kannst helfen, indem du den Artikel verbesserst. → (Übersetzung) |
|---|
|
| Auf dieser Seite werden alle Rüstungen und Kleidungen aus Fallout: New Vegas aufgeführt. |
|
Legende
- Name: Der Name der Ausrütsung wie man sie in der Regel auf dem Pipboy lesen kann.
- SW: Die Schadensschwelle der Rüstung bestimmt wie viel Schaden absorbiert wird.
- Gewicht: Das Gewicht des Gegenstands das zum Gesamtgewicht addiert wird.
- Wert: Wert des Gegenstand in Kronkorken.(Gilt nur für 100% Zustand)
- Health: Trefferpunkte der Rüstung wenn die Rüstung vollständig repairiert ist. Zeigt wie robust die Rüstung ist.
- Quest: Gibt an ob die Ausrüstung ein wesentlicher Bestandteil einer Haupt- oder Seitenquest ist.
- Limit: Gibt an ob die Ausrüstung eingeschränkt verfügbar ist.
- Effekte: Gibt an ob die Ausrüstung positive oder negative Effekte hat die das Gameplay beeinflussen.
- Fraktionen: Gibt an ob die Ausrüstung zum Verkleiden als Angehöriger einer Fraktion genutzt werden kann.
Notiz: Einmalige Ausrüstung wurde mit einem dunkleren Hintergrung hinterlegt.
Kleidung
Die meisten Gegenstände, die als Kleidung klassifiziert werden (einschließlich Hüte und Brillen) können nicht von einem Händlern repairiert werden, auch wenn dieser andere Gegenstande repariern kann. Es ist notwendig, dass der Spieler die Kleidung mit identischen Kleidungsstücken oder mithilfe des Perks Notreparatur reparieren. Wegen dieser Beschränkungen kann es schwierig werden einzigartige Gegenstände zu reparieren.
| Name | DT | Gewicht | Wert | Trefferpunkte | Quest-Item | Begrenzung | Effekte | Fraktion | Base ID |
|---|---|---|---|---|---|---|---|---|---|
| Botschafter Crocker's Anzug | 1 | 1 | 6 | 100 | Nein | 1 | — | — | 0011bee2 |
| Arcade's Laborkittel | 0 | 2 | 8 | 100 | Nein | 1 | Wissenschaft +5 | — | 0010cda4 |
| Benny's Anzug | 1 | 3 | 390 | 100 | Nein | 1 | Feilschen +5, Sprache +5 | — | 00104c23 |
| Rumser-Pilotenoverall | 4 | 1 | 6 | 100 | Nein | 10+ | — | — | 00109a93 |
| Rumser-Overall | 4 | 1 | 6 | 100 | Nein | 10+ | — | — | 00109a92 |
| Kopfgeldjäger-Staubmantel | 6 | 3 | 70 | 150 | Ja | 3 | CHR +1, Schusswaffen +5 | — | 0010d8db |
| Brahminhaut-Outfit | 0 | 2 | 6 | 100 | Nein | Nein | AGL +1, END +1 | — | 00018de5 |
| Bright-Bruderschaftsrobe | 2 | 2 | 6 | 100 | Nein | 10+ | — | — | 00081792 |
| Ältestenrobe der Bruderschaft | 1 | 2 | 8 | 100 | Nein | 2 | — | — | 000acd5a |
| Gelehrtenrobe der Bruderschaft | 2 | 2 | 6 | 100 | Nein | 5+ | — | Brotherhood of Steel | 000854cf |
| Karawanistenoutfit | 2 | 1.50 | 180 | 100 | Nein | Nein | — | — | 000ef1cb |
| Prostituierten-Kettenoutfit | 0 | 2 | 390 | 400 | Nein | Nein | — | — | 00120854 |
| Zivielmechaniker-Overall | 0 | 1 | 6 | 100 | Nein | 3+ | Reparieren +5 | — | 0013f80e |
| Daniel's Outfit
|
2 | 2 | 700 | 80 | Nein | 1 | Feilschen +5, Medizin +5 | — | xx00a3df |
| Gepflegter Spieleranzug | 0 | 1 | 6 | 100 | Nein | Nein | — | — | 0010e1df |
| Dead Money-Overall | 0 | 1 | 5 | 100 | Nein | 4 | Reparieren +5 | — | xx00f3a4 |
| Dean's Smoking | 0 | 2 | 6 | 100 | Nein | 1 | Sprache +5 | — | xx00ef16 |
| Offiziersuniform der Enklave | 1 | 3 | 8 | 100 | Nein | 1 | Energiewaffen+5 | — | 000340de |
| Freizügiges Prostituiertenoutfit | 0 | 2 | 390 | 400 | Nein | Nein | — | — | 00120855 |
| Schicker Spieleranzug | 0 | 1 | 6 | 100 | Nein | Nein | — | — | 0010e1dd |
| Vater Elijah's Robe | 2 | 2 | 6 | 100 | Nein | 2 | — | Brotherhood of Steel | xx00581a |
| Feldarbeiteroutfit | 2 | 1.50 | 180 | 100 | Nein | Nein | — | — | 000ef1cc |
| Arztkittel der Anhänger | 0 | 2 | 8 | 100 | Nein | 2 | Wissenschaft +5 | — | 0010c876 |
| Laborkittel der Anhänger | 0 | 2 | 16 | 95 | Nein | 1 | Medizin +10, Wissenschaft +10 | — | 00158615 |
| Förmliche Kleidung | 0 | 1 | 120 | 25 | Nein | Nein | — | — | 001258c2 |
| General Oliver's Uniform | 0 | 1 | 0 | 100 | Nein | 1 | CHR +2, AP +20 | — | 0015e35d |
| Mechaniker-Overall | 0 | 1 | 6 | 100 | Nein | Nein | Reparieren +5 | — | 000bf6fd |
| Jailhouse Rocker | 2 | 1 | 50 | 100 | Nein | 10+ | — | — | 0010c67c |
| Jason Bright's Outfit | 1 | 7 | 100 | 100 | Nein | Nein | Rad. Res. + 40 | — | 001428ec |
| Outfit der Kings | 1 | 1 | 6 | 100 | Nein | 6+ | — | — | 00110a74 |
| Labortechniker-Outfit | 0 | 2 | 8 | 100 | Nein | 4? | Wissenschaft +5 | — | 000340d7 |
| Memphis Kid-Outfit | 0 | 1 | 6 | 100 | Nein | Nein | — | — | 00112daf |
| Schmutzige Nachtwäsche | 0 | 1 | 200 | 100 | Nein | 1 | Sprache +10, Glück +1 | — | 000c8e07 |
| RNK-Mechanikeroverall | 0 | 1 | 6 | 100 | Nein | Nein | Reparieren +5 | NCR | 0013f80f |
| Einfaches Pulverbanditenoutfit | 0 | 3 | 15 | 100 | Nein | Nein | — | Powder Gangers | 000a472f |
| Schlichtes Outfit der Pulverbanditen | 0 | 3 | 15 | 100 | Nein | Nein | — | Powder Gangers | 000a4731 |
| Pulverbanditen-Wachuniform | 0 | 3 | 15 | 100 | Nein | Nein | — | Powder Gangers | 000a472e |
| Vorkriegs-Freizeitkleidung | 0 | 2 | 12 | 100 | Nein | Nein | AGL +1 | — | Varies |
| Vorkriegs-Spaziergängeroutfit | 0 | 2 | 10 | 100 | Nein | Nein | AGL +1 | — | Varies |
| Vorkriegs-Entspannungskleidung | 0 | 2 | 8 | 100 | Nein | Nein | AGL +1 | — | Varies |
| Vorkriegs-Frühlingsoutfit | 0 | 2 | 8 | 100 | Nein | Nein | AGL +1 | — | Varies |
| Präsident Kimball's Anzug | 0 | 2 | 8 | 100 | Nein | 1 | Sprache +5 | — | 0013002c |
| Prospektorenoutfit | 2 | 1.50 | 180 | 100 | Nein | Nein | — | — | 000ef1ce |
| Prostituierten-Outfit | 0 | 2 | 390 | 400 | Nein | Nein | — | — | 00120853 |
| Gewöhnliches Ranger-Outfit | 0 | 1 | 6 | 100 | Nein | Nein | — | — | 0011f87d |
| Rangeroutfit mit rotem Schal | 0 | 1 | 6 | 100 | Nein | Nein | — | — | 0011f87b |
| Ranger-Westenoutfit | 0 | 1 | 6 | 100 | Nein | Nein | — | — | 0011f87c |
| REPCONN-Overall | 0 | 1 | 6 | 100 | Nein | Nein | Reparieren +5 | — | 00153a0e |
| RobCo-Overall | 0 | 1 | 6 | 100 | Nein | 1 | Reparieren +5 | — | 0003411a |
| Wanderhändleroutfit | 0 | 2 | 6 | 100 | Nein | Nein | Feilschen +5 | — | 0002b385 |
| Siedleroutfit | 2 | 1.50 | 180 | 100 | Nein | Nein | — | — | 000ef1cd |
| Sexy Unterwäsche | 0 | 1 | 6 | 100 | Nein | Nein | CHR +1 | — | Varies |
| Schäbiger Spieleranzug | 0 | 1 | 6 | 100 | Nein | Nein | — | — | 0010e1e0 |
| Staubmantel des Sheriffs | 0 | 3 | 35 | 150 | Nein | 1 | CHR +1, Schusswaffen +5 | — | 00020429 |
| Sklavenlumpen | 0 | 1 | 6 | 100 | Nein | Nein | — | — | Varies |
| Mantel | 5 DR | 3 | 40 | 100 | Nein | Nein | — | — | 0011689a |
| Vault-Laboruniform | 0 | 1 | 6 | 100 | Nein | 1+ | Wissenschaft +5 | — | 0001cbdc |
| Vault 11-Overall | 1 | 1 | 6 | 100 | Nein | 4+ | Nahkampfwaffen +2, Sprache +2 | — | 0012b966 |
| Vault 19-Overall | 0 | 1 | 6 | 100 | Nein | 4+ | Nahkampfwaffen +2, Sprache +2 | — | 001300af |
| Vault 21-Overall | 0 | 1 | 6 | 100 | Nein | Nein | Nahkampfwaffen +2, Sprache +2 | — | 00104184 |
| Vault 22-Overall | 0 | 1 | 6 | 100 | Nein | 4+ | Nahkampfwaffen +2, Sprache +2 | — | 000fd175 |
| Vault 24-Overall | 0 | 1 | 6 | 100 | Nein | Nein | Nahkampfwaffen +2, Sprache +2 | — | 00072e30 |
| Vault 3-Overall | 0 | 1 | 6 | 100 | Nein | 4+ | Nahkampfwaffen +2, Sprache +2 | — | 000efb23 |
| Vault 3-Wartungsoverall | 0 | 1 | 10 | 100 | Nein | 1+ | Reparieren +5, Dietrich +5 | — | 000fd771 |
| Vault 34-Overall | 0 | 1 | 6 | 100 | Nein | 8+ | Nahkampfwaffen +2, Sprache +2 | — | 0012b965 |
| Vera's Outfit | 2 | 2 | 250 | 100 | Nein | 2 | Feilschen +5, Sprache +5, CHR +1 | — | xx006ed6 |
| Viva Las Vegas | 5 | 1 | 6 | 100 | Nein | 1 | — | — | 001176e3 |
| Ödland-Doktorenoutfit | 0 | 2 | 6 | 100 | Nein | Nein | Medizin +5 | — | 000340fe |
| Ödland-Legendenoutfit | 3 | 8 | 50 | 100 | Nein | Nein | Nahkampfwaffen +2, Schusswaffen +2 | — | Varies |
| Ödland-Siedleroutfit | 2 | 2 | 6 | 100 | Nein | Nein | AGL +1, END +1 | — | 0001cbdb |
| Ödland-Chirurgenoutfit | 0 | 2 | 6 | 100 | Nein | Nein | Medizin +5 | — | 000340ff |
| Ödland-Wandereroutfit | 2 | 2 | 6 | 100 | Nein | Nein | AGL +1, END +1 | — | 0001ba00 |
| Reparierter Spieleranzug | 0 | 1 | 6 | 100 | Nein | Nein | — | — | 0010e1de |
| Outfit der Feinschmecker-Gesellschaft | 0 | 1 | 120 | 25 | Nein | 5+ | — | — | 00163119 |
- Einzigartige Kleidung wird mit einem dunkleren Hintergrund hervorgehoben
Armor
Light
| Name | DT | Weight | Value | Health | Quest | Limit | Effect | Faction | Base ID |
|---|---|---|---|---|---|---|---|---|---|
| Advanced radiation suit | 6 | 7 | 200 | 25 | No | No | Rad. Res. +40 | — | 0003307a |
| All-purpose science suit | 13 | 2 | 1400 | 200 | No | 1 | Science +5 | — | 000cb605 |
| Armored Vault 13 jumpsuit |
8 | 15 | 70 | 100 | No | 1 | — | — | 001735d1 |
| Assassin suit | 14 | 20 | 7500 | 500 | No | 1 | Sneak +10 | — | xx00e1b7 |
| Caesar's armor | 5 | 3 | 1500 | 450 | No | 1 | Survival +5, Speech +5 | Legion | 0013bf53 |
| Chinese stealth armor | 12 | 20 | 500 | 100 | No | 2 | Sneak +5 | — | 0015fd5c |
| Dead Horses stalker armor
|
5 | 3 | 150 | 100 | No | No | Sneak +5 | — | xx00da3f |
| Gecko-backed leather armor
|
10 | 15 | 500 | 200 | No | No | Fire resistance +15 Poison resistance +15 Radiation resistance +15 |
— | xx0110fe |
| Gecko-backed leather armor, reinforced
|
15 | 18 | 2000 | 325 | No | No | Fire resistance +15 Poison resistance +15 Radiation resistance +15 |
— | xx011103 |
| Gladiator armor | 12 | 15 | 160 | 150 | Yes | No | AGL +1 | — | 00157cd2 |
| Great Khan armored leather | 8 | 7 | 100 | 100 | No | No | — | Great Khans | 000e674b |
| Great Khan simple armor | 5 | 7 | 100 | 100 | No | No | — | Great Khans | 000e674c |
| Great Khan soldier armor | 5 | 7 | 100 | 100 | No | No | — | Great Khans | 000e6749 |
| Great Khan suit armor | 5 | 7 | 100 | 100 | No | No | — | Great Khans | 000e674a |
| Joshua Graham's armor
|
15 | 8 | 2000 | 200 | No | 1 | Crit. chance +3 | — | xx00a7ec |
| Legion explorer armor | 4 | 10 | 120 | 150 | No | No | — | Legion | 000ee47b |
| Legion Praetorian armor | 12 | 12 | 300 | 150 | No | No | — | Legion | 000ee480 |
| Legion prime armor | 8 | 15 | 220 | 200 | No | No | — | Legion | 000ee47d |
| Legion recruit armor | 6 | 12 | 200 | 180 | No | No | — | Legion | 000ee47c |
| Legion veteran armor | 10 | 16 | 300 | 250 | No | No | — | Legion | 000ee47e |
| Leather armor | 6 | 15 | 160 | 150 | No | No | — | — | 00020423 |
| Leather armor, reinforced | 10 | 15 | 1200 | 250 | No | No | — | — | 001264fe |
| Lightweight leather armor |
8 | 10 | 160 | 150 | No | 1 | — | — | 001735e0 |
| Merc outfit | 1 | 8 | 50 | 100 | No | No | Melee Weap. +2, Guns +2 | — | varies |
| NCR Trooper Fatigues | 2 | 26 | 300 | 400 | No | No | — | NCR | 0010d2cd |
| Powder Gang guard armor | 5 | 8 | 100 | 100 | No | No | — | Powder Gangers | 000a4730 |
| Radiation suit | 4 | 5 | 60 | 15 | No | No | Rad. Res. +30 | — | 00033078 |
| Raider Badlands armor | 4 | 15 | 180 | 100 | No | No | — | — | 0003307d |
| Raider Blastmaster armor | 4 | 15 | 180 | 100 | No | No | — | — | 0003307e |
| Raider painspike armor | 4 | 15 | 180 | 100 | No | No | — | — | 0002042f |
| Raider Sadist armor | 4 | 15 | 180 | 100 | No | No | — | — | 0003307c |
| Regulator duster | 0 | 3 | 70 | 150 | No | 1 | CHR +1, Guns +5 | — | 0003e54a |
| Sierra Madre armor | 16 | 15 | 400 | No | No | — | — | xx00e3f0 | |
| Sierra Madre armor, reinforced | 18 | 17 | 1000 | 500 | No | 2+ | — | — | xx0109f2 |
| Space suit | 10 | 7 | 800 | 100 | No | 6 | Rad. Res. + 40 | — | 000ce552 |
| Tribal raiding armor |
4 | 15 | 180 | 100 | No | 1 | — | — | 001735e2 |
| Vault 34 security armor | 16 | 15 | 70 | 100 | No | 2+ | — | — | 00138dc2 |
| White Legs hide armor
|
7 | 5 | 175 | 80 | No | No | Fire resistance +15 | — | xx00ae29 |
- Unique apparel is highlighted with a darker background
Medium
| Name | DT | Weight | Value | Health | Quest | Power Armor | Limit | Effect | Faction | Base ID |
|---|---|---|---|---|---|---|---|---|---|---|
| Combat armor | 15 | 25 | 6500 | 400 | No | No | No | — | — | 00020420 |
| Combat armor, reinforced | 17 | 25 | 8000 | 650 | No | No | No | — | — | 00126500 |
| Combat armor, reinforced mark 2 | 20 | 25 | 8000 | 650 | No | No | No | — | — | 0015ef66 |
| Desert Ranger combat armor
|
22 | 30 | 8000 | 600 | No | No | 1 | — | — | xx010c71 |
| Gannon family Tesla armor | 26 | 35 | 8200 | 400 | Yes | Yes | 1 | Ener. Weap. +10, Rad. Res. +20 | — | 00133168 |
| Legion Centurion armor | 18 | 35 | 800 | 450 | No | No | 3+ | — | Legion | 000ee481 |
| Legion Vexillarius armor | 14 | 26 | 600 | 350 | No | No | No | — | Legion | 000ee47f |
| Lightweight metal armor |
12 | 20 | 460 | 500 | No | No | 1 | Agility -1 | — | 001735e1 |
| NCR Bandoleer armor | 10 | 26 | 300 | 400 | No | No | No | — | NCR | 000ee691 |
| NCR Face Wrap armor | 10 | 26 | 300 | 400 | No | No | No | — | NCR | 000ee690 |
| NCR Mantle armor | 10 | 26 | 300 | 400 | No | No | No | — | NCR | 000ee693 |
| NCR Military Police armor | 10 | 26 | 300 | 400 | No | No | No | — | NCR | 0012116a |
| NCR Ranger combat armor | 20 | 30 | 7500 | 600 | No | No | No | — | NCR | 00129254 |
| NCR Ranger patrol armor | 15 | 25 | 390 | 500 | No | No | No | — | NCR | 000ce553 |
| NCR Trooper armor | 10 | 26 | 300 | 400 | No | No | No | — | NCR | 000ee692 |
| Recon armor | 17 | 20 | 7200 | 400 | No | No | No | Sneak +5 | — | 0003064d |
| Van Graff combat armor | 16 | 25 | 6500 | 400 | Yes | No | 2 | — | — | 001251c9 |
- Unique apparel is highlighted with a darker background
Heavy
- Unique apparel is highlighted with a darker background
Headgear
Glasses
| Name | DT | Weight | Value | Health | Quest | Limit | Effect | Base ID |
|---|---|---|---|---|---|---|---|---|
| Authority glasses | N/A | 0 | 6 | 100 | No | No | PER +2 (with Four Eyes) | 0011f881 |
| Eyeglasses | N/A | 0 | 8 | 150 | No | No | PER +2 (with Four Eyes) | 000340fd |
| Lucky shades | N/A | 0 | 40 | 150 | No | 1 | LCK +1 PER +3 (with Four Eyes) |
000cb54b |
| Reading glasses | N/A | 0 | 12 | 150 | No | No | PER +2 (with Four Eyes) | 0001c296 |
| Sunglasses | N/A | 0 | 8 | 150 | No | No | PER +2 (with Four Eyes) | 0005c99f |
| Sunglasses | N/A | 0 | 12 | 150 | No | No | PER +2 (with Four Eyes) | 000acda4 |
| Tinted Reading glasses | N/A | 0 | 12 | 150 | No | No | PER +2 (with Four Eyes) | 0001c295 |
| Tortoiseshell glasses | N/A | 0 | 8 | 150 | No | 1 | PER +2 (with Four Eyes) | 0005c9a1 |
- Unique apparel is highlighted with a darker background
Hats
| Name | DT | Weight | Value | Health | Quest | Limit | Effect | Base ID |
|---|---|---|---|---|---|---|---|---|
| 1st Recon beret | N/A | 1 | 40 | 50 | No | No | PER +1, Crit. Chan. +5 | 000ccebf |
| Ballcap with glasses | N/A | 1 | 30 | 100 | No | No | PER +1 | 00028ffa |
| Boomers cap | N/A | 1 | 10 | 15 | No | No | PER +1 | 0010b3e7 |
| Boomers helmet | 1 | 1 | 8 | 15 | No | No | PER +1 | 0010b3e9 |
| Boomers hat | N/A | 1 | 8 | 15 | No | No | PER +1 | 0010b3e8 |
| Bandana | N/A | 1 | 6 | 10 | No | No | PER +1 | 00073d57 |
| Beret | N/A | 0.1 | 25 | 100 | No | No | — | 000cd270 |
| Caleb McCaffery's hat | N/A | 0 | 0 | 100 | Yes | 1 | — | 00116e26 |
| Cattleman cowboy hat | 1 | 1 | 8 | 15 | No | No | PER +1 | 001083e0 |
| Chalk's headdress | 1 | 3 | 150 | 50 | No | 1 | Melee Weapons +5 | xx00d103 |
| Construction hat | 2 | 3 | 50 | 50 | No | 2 (+4 ) | — | 000e78c6 |
| Dapper Gambler Hat | N/A | 1 | 8 | 15 | No | No | PER +1 | 0010e1df |
| Daniel's hat | 1 | 1 | 350 | 15 | No | 1 | Perception +1, Speech +5 | xx00a3e0 |
| Desperado Cowboy hat | 1 | 1 | 8 | 15 | No | No | PER +1 | 000e2dd0 |
| Destroyed party hat | N/A | 1 | 5 | 10 | No | 10 | — | 000cdf63 |
| Enclave officer hat | N/A | 1 | 6 | 15 | No | 1 | Ener. Weap. +5 | 00078647 |
| Fancy gambler hat | N/A | 1 | 8 | 15 | No | No | PER +1 | 0010ea81 |
| Fedora | N/A | 1 | 30 | 100 | No | 1 | — | 0011689b |
| Head wrap | N/A | 0 | 0 | 10 | No | No | — | 00074296 |
| Jessup's bandana | N/A | 1 | 6 | 10 | No | 1 | PER +1 | 0017409d |
| Old cowboy hat | 1 | 1 | 8 | 15 | No | No | PER +1 | 0010a428 |
| Park Ranger hat | 1 | 1 | 300 | 100 | No | 4 | Perception +1, Survival +5 | xx00ecbe |
| Party hat | N/A | 1 | 5 | 10 | No | 1 | — | 00050e44 |
| Police hat | N/A | 1 | 8 | 150 | No | 1 | PER +1 | 000ab491 |
| Pre-War baseball cap | N/A | 1 | 8 | 15 | No | No | PER +1 | 00028ff9 |
| Pre-War bonnet | N/A | 1 | 8 | 15 | No | No | PER +1 | 000340cd |
| Pre-War Hat | N/A | 1 | 8 | 15 | No | No | PER +1 | 000340c8 |
| Ranger brown hat | N/A | 1 | 30 | 100 | No | No | — | 0011f87e |
| Ranger Grey Hat | N/A | 1 | 30 | 100 | No | No | — | 0011f87f |
| Ranger Hat | N/A | 0 | 0 | 100 | No | No | — | 000ce26d |
| Ranger Tan Hat | N/A | 1 | 30 | 100 | No | No | — | 0011f880 |
| Rattan cowboy hat | 1 | 1 | 8 | 15 | No | No | PER +1 | 0010a427 |
| Rawhide cowboy Hat | 1 | 1 | 8 | 15 | No | No | PER +1 | 001083e1 |
| Roving trader hat | N/A | 1 | 6 | 10 | No | No | Barter +5 | 00078648 |
| Sheriff's hat | N/A | 1 | 35 | 40 | No | No | PER +1 | 0002dd80 |
| Stormchaser hat | N/A | 1 | 6 | 10 | No | No | PER +1 | 0009b189 |
| Stylish gambler hat | N/A | 1 | 8 | 15 | No | No | PER +1 | 0010ea80 |
| Suave gambler hat | N/A | 1 | 8 | 15 | No | 1 Only obtainable with the Wild Wasteland trait | PER +1 | 0012b86d |
| Tuxedo hat | N/A | 1 | 8 | 15 | Yes | 1 | PER +1 | 001258c3 |
| Vance's lucky hat | N/A | 1 | 8 | 15 | Yes | 1 | PER +1 | 000e2f40 |
| Vikki's bonnet | N/A | 1 | 8 | 15 | Yes | 1 | PER +1 | 000e32f1 |
| Well-heeled gambler hat | N/A | 1 | 8 | 15 | No | No | PER +1 | 0012b86e |
- Unique apparel is highlighted with a darker background
Helmets
| Name | DT | Weight | Value | Health | Quest | Power Armor | Limit | Effect | Base ID |
|---|---|---|---|---|---|---|---|---|---|
| Centurion helmet | 5 | 3 | 70 | 50 | No | No | 3+ | — | 000ee483 |
| Combat helmet | 3 | 3 | 800 | 50 | No | No | No | — | 00020426 |
| Combat helmet, reinforced | 4 | 3 | 1000 | 50 | No | No | No | — | 0014722a |
| Combat helmet, reinforced mark 2 | 5 | 2.5 | 1500 | 100 | No | No | No | — | 0015ef67 |
| Desert Ranger combat helmet
|
5 | 0 | 2500 | 100 | No | No | 1 | — | xx01124d |
| Fiend battle helmet | 1 | 1 | 6 | 15 | No | No | No | PER +1 | 000e89f3 |
| Fiend helmet | 1 | 1 | 6 | 15 | No | No | No | PER +1 | 000fcebc |
| Fiend warrior helmet | 1 | 1 | 6 | 15 | No | No | No | PER +1 | 000fcebb |
| Fire Helmet | 2 | 1 | 10 | 100 | No | No | 3+ | — | 00146f23 |
| Gannon family Tesla helmet | 6 | 5 | 120 | 100 | Yes | Yes | 1 | CHR -1, Rad. Res. +5 | 00133169 |
| Goggles helmet | 2 | 3 | 50 | 50 | No | No | No | — | 000ee68e |
| Great Khan spike helmet | 2 | 1 | 8 | 15 | No | No | No | — | 000e7091 |
| Kid's police hat | 1 | 1 | 40 | 150 | No | No | No | PER +1 | 000340e1 |
| Legate helmet | 4 | 2 | 250 | 100 | No | No | No | — | 0013e25a |
| MP Trooper helmet | 2 | 3 | 50 | 50 | No | No | No | — | 0010bee9 |
| Metal helmet | 3 | 3 | 200 | 50 | No | No | No | — | 00033080 |
| Metal Helmet, Reinforced | 4 | 3 | 280 | 150 | No | No | No | — | 00140d46 |
| Motor-Runner's helmet | 2 | 1 | 8 | 15 | Yes | No | 1 | Melee Weap. +5, PER +1 | 000f3797 |
| Motorcycle helmet | 2 | 1 | 6 | 10 | No | No | No | — | 0009b186 |
| Papa Khan helmet | 0 | 7 | 100 | 100 | No | No | 1 | — | 0015a935 |
| Prime Decanus helmet | 2 | 3 | 110 | 50 | No | No | No | — | 000ee488 |
| Prime Helmet | 2 | 3 | 80 | 50 | No | No | No | — | 000ee487 |
| Raider Arclight helmet | 1 | 3 | 20 | 15 | No | No | No | — | 00078644 |
| Raider Blastmaster helmet | 1 | 3 | 20 | 15 | No | No | No | Guns +5, Explos. +5 | 0005b6e8 |
| Raider Wastehound helmet | 1 | 3 | 20 | 15 | No | No | No | — | 00078645 |
| Ranger helmet | 4 | 0 | 0 | 100 | No | No | No | — | 00145ec5 |
| Recon armor helmet | 2 | 3 | 40 | 40 | No | No | No | — | 00028ead |
| Recruit Decanus helmet | 2 | 3 | 90 | 50 | No | No | No | — | 000ee486 |
| Recruit Helmet | 2 | 3 | 70 | 50 | No | No | No | — | 000ee485 |
| Remnants power helmet | 8 | 5 | 2800 | 75 | No | Yes | 3 | CHR -1, Rad Res. +5 | 00133167 |
| Salt-Upon-Wounds' helmet | 4 | 3 | 300 | 120 | No | No | 1 | Crit. chance +2, Sneak +5 | xx00a3e0 |
| Salvaged power helmet | 4 | 5 | 1200 | 50 | No | No | No | — | 0013316b |
| Sierra Madre helmet | 4 | 3 | 500 | 45 | No | No | No | — | xx00e3f1 |
| Sierra Madre helmet, reinforced | 5 | 4 | 850 | 45 | No | No | No | — | xx0109f3 |
| Slave scarf | N/A | 1 | 8 | 15 | No | No | No | PER +1 | 001370fd |
| Space suit helmet | 4 | 0 | 200 | 10 | No | No | 6 | — | 000cee21 |
| T-45d power helmet | 5 | 5 | 1300 | 75 | No | Yes | No | Rad Res. +3 | 00014c08 |
| T-51b power helmet | 6 | 4 | 2000 | 100 | No | Yes | 3+ | CHR +1, Rad Res. +8 | 000a6f78 |
| Trooper helmet | 2 | 3 | 50 | 50 | No | No | No | — | 000ee68f |
| Vault 34 security helmet | 3 | 3 | 30 | 25 | No | No | 3+ | — | 00138dc3 |
| Veteran decanus helmet | 3 | 3 | 150 | 50 | No | No | No | — | 000ee48a |
| Veteran helmet | 3 | 3 | 100 | 50 | No | No | No | — | 000ee489 |
| Vexillarius helmet | 1 | 3 | 250 | 30 | No | No | No | — | 000ee484 |
| Welding helmet | 2 | 3 | 20 | 15 | No | No | 4 | — | 0010a0d0 |
- Unique apparel is highlighted with a darker background
Other
| Name | DT | Weight | Value | Health | Quest | Limit | Effect | Base ID |
|---|---|---|---|---|---|---|---|---|
| Biker Goggles | N/A | 1 | 3 | 10 | No | No | — | 0009b188 |
| Destroyed Collar | N/A | 5 | 1 | 1 | Yes | 2 | — | 0014e834 |
| Explorer hood | 1 | 2 | 15 | 50 | No | No | — | 000ee482 |
| Hockey mask | 1 | 1 | 10 | 15 | No | No | Unarmed +5 | 00033598 |
| Pimp-Boy 3 Billion | 0 | 0 | 0 | 1 | Yes | 1 | — | 0011bacb |
| Rebreather | 3 DR | 0 | 50 | 50 | Yes | 1 | Underwater breathing | 00100633 |
| White Glove Society mask | N/A | 1 | 10 | 15 | No | No | — | 001168a4 |
Unique apparel is highlighted with a darker background
Notizen
- Certain companions will automatically reject certain Faction armor. Notably, Rex and ED-E cannot equip armor, and as such, ANY faction-related armor cannot be held by them, as they will only reject it every time, and will be dropped in front of the character if they try to place it in their inventory.
- The only companions who are capable of wearing faction armor are either Craig Boone for NCR armor or Veronica Santangelo for Brotherhood T-45d power armor, Brotherhood T-51b power armor or a Scribe robe.
Cut content from Fallout 3 to New Vegas
It is tested that players can add Fallout 3's cut armor and clothing through the use of the console commands. Unfortunately, the Robo-thor armor and helmet and the Sim regen armor (proved for PC) cannot be added. Only the armor and clothing listed on Fallout 3's armor and clothing, in the cut section of the page, can be added while the other unique apparel have not yet been tested in Fallout: New Vegas.
Bugs
- Most power armor or other large clothing items will glitch through chairs or benches when sitting down.
- The Ballcap with Glasses and the Ranger Hat cannot be repaired with other headgear with the Jury Rigging perk. It seems it's been classified as Light Clothing and can only be repaired with such.