×
Einen neuen Artikel erstellen
Schreibe den Seitennamen hierhin:
Wir haben derzeit 9.333 Artikel auf VAULTPEDIA. Gib deinen Artikelnamen oberhalb von oder klicke auf einen der unten stehenden Titel und beginne zu schreiben! ein



    VAULTPEDIA
    9.333Artikel
    Deutsch

    Mini-Atombombe (Fallout 3): Unterschied zwischen den Versionen

    VAULTPEDIA.DE ist seit dem 02.02.2026 öffentlich zugänglich.

    Da es sich um ein frisch migriertes Wiki handelt, können vereinzelt noch Datenbank-, Seiten- oder Designfehler auftreten.

    Tritt unserem Discord bei, um Fehler zu melden oder direkt mit dem Team in Kontakt zu treten.

    Rechtschreibung
    Feuerrune1 (Diskussion | Beiträge)
    neue Verlinkungen
    Zeile 14: Zeile 14:


    ==Charakteristiken==
    ==Charakteristiken==
    Mini Atombomben sind der teuerste Munitionstyp, Preise zwischen 250 to 400 [[Kronkorken (Fallout 3)|Korken]] pro Stück beim Kauf, abhängig von deinem [[Feilschen]] Skill. Sie werden als Munition für die beiden stärksten Waffen im Spiel verwendet: Den [[Fat Man]] und den [[experiementellen MIRV]][[nur in Fallout 3]], verursacht mehr Schaden als andere Waffen auch mit niedrigen [[Große Waffen]] skill.
    Mini Atombomben sind der teuerste Munitionstyp, Preise zwischen 250 to 400 [[Kronkorken]] pro Stück beim Kauf, abhängig von deinem [[Feilschen]] Skill. Sie werden als Munition für die beiden stärksten Waffen im Spiel verwendet: Den [[Fat Man]] und den [[Experimentelles MIRV]] (nur in Fallout 3), verursacht mehr Schaden als andere Waffen auch mit niedrigen [[Große Waffen]] skill.
    Obwohl sie Nuklearwaffen sind, kann man sie nur durch abschießen aus den Fat Man auslösen.
    Obwohl sie Nuklearwaffen sind, kann man sie nur durch abschießen aus den Fat Man auslösen.


    ==Waffen welche diese Munition verwenden==
    ==Waffen welche diese Munition verwenden==
    * [[Fatman (Fallout 3)|Fatman]]
    * [[Fatman (Fallout 3)|Fatman]]
    * [[Experimental MIRV]]
    * [[Experimentelles MIRV]]


    ==Orte==
    ==Orte==
    Insgesamt gibt es 70 sammelbare Mini Atombomben in ''Fallout 3''. 2 mehr können bei verschiedenen quests bekommen werden. Another two are in random encounters, one of which only occurs after you complete [[Reilly's Rangers (quest)|Reilly's Rangers]]. Another one can be found in ''[[Operation: Anchorage (add-on)|Operation: Anchorage]]'', 13 in ''[[Broken Steel]]'', 8 in ''[[Point Lookout (Add-On)|Point Lookout]]'' and two in ''[[Mothership Zeta (add-on)|Mothership Zeta]]'', making for 98 in total with all add-ons.
    Insgesamt gibt es 70 sammelbare Mini Atombomben in ''Fallout 3''. 2 mehr können bei verschiedenen Quests bekommen werden. Weitere zwei kann man in Zufallsbegegnungen, nachdem man [[Reilly's Rangers (Quest)|Reilly's Rangers]] abgeschlossen hat bekommen. Eine weitere kann in ''[[Operation: Anchorage (Add-On)|Operation: Anchorage]]'', 13 in ''[[Broken Steel]]'', 8 in ''[[Point Lookout (Add-On)|Point Lookout]]'' und zwei in ''[[Mothership Zeta (add-on)|Mothership Zeta]]'' gefunden werden, was eine Gesamtsumme von 98 Mini-Atombomben mit allen Add-On's ergibt.


    ===Frei verfügbare===
    ===Frei verfügbare===
    Zeile 30: Zeile 30:
    ! Beschreibung
    ! Beschreibung
    |-
    |-
    | [[Agatha's House]]
    | [[Agathas Haus]]
    | 1
    | 1
    | Inside [[Agatha]]'s [[Agatha's Song|ammunition box]]. Get the [[Agatha's Ammo Box Key|key]] through dialogue.
    | Inside [[Agatha]]'s [[Agatha's Song|ammunition box]]. Get the [[Agatha's Ammo Box Key|key]] through dialogue.
    Zeile 50: Zeile 50:
    | Under or on a table.
    | Under or on a table.
    |-
    |-
    | [[Capitol]]
    | [[Das Kapitol]]
    | 2
    | 2
    | 1 carried by the [[Talon Company merc]] with the [[Fat Man]], another on a shelf in the rotunda.
    | 1 carried by the [[Talon Company merc]] with the [[Fat Man]], another on a shelf in the rotunda.
    Zeile 58: Zeile 58:
    | In the northwestern chamber, on top of a Hard locked safe.
    | In the northwestern chamber, on top of a Hard locked safe.
    |-
    |-
    | [[Corvega Factory]]
    | [[Corvega-Fabrik]]
    | 1
    | 1
    | In a derelict truck trailer on the road leading south from the factory.
    | In a derelict truck trailer on the road leading south from the factory.
    Zeile 94: Zeile 94:
    | West of Friendship Heights, in a super mutant camp, close to health and ammunition boxes.
    | West of Friendship Heights, in a super mutant camp, close to health and ammunition boxes.
    |-
    |-
    | [[GNR Building Plaza]]
    | [[Plaza des GNR-Gebäudes]]
    | 8
    | 8
    | Eight mini nukes and a [[Fat Man]] are on the body of a fallen [[Brotherhood of Steel]] soldier. This soldier only spawns during [[Following in His Footsteps]].
    | Eight mini nukes and a [[Fat Man]] are on the body of a fallen [[Brotherhood of Steel]] soldier. This soldier only spawns during [[Following in His Footsteps]].
    Zeile 126: Zeile 126:
    | East Wing, on top of light fixture in CEO's bathroom.
    | East Wing, on top of light fixture in CEO's bathroom.
    |-
    |-
    | [[Marigold Station]]
    | [[Marigold Metro Station]]
    | 1
    | 1
    | At the [[Ghoul outpost]], n a bucket on a shelf in the back room with the caged super mutant.
    | At the [[Ghoul outpost]], n a bucket on a shelf in the back room with the caged super mutant.
    Zeile 134: Zeile 134:
    | On an inaccessible shelf near a [[workbench]]; shoot with a [[Sniper rifle (Fallout 3)|sniper rifle]] or knock off with a grenade explosion.
    | On an inaccessible shelf near a [[workbench]]; shoot with a [[Sniper rifle (Fallout 3)|sniper rifle]] or knock off with a grenade explosion.
    |-
    |-
    | [[National Archives]]
    | [[Nationalarchiv]]
    | 1
    | 1
    | Sub-basement, in the generator room behind a Very Hard locked gate.
    | Sub-basement, in the generator room behind a Very Hard locked gate.
    Zeile 166: Zeile 166:
    | Due east of the academy. Under a table, located on top of a small wooden platform alongside a dried-up riverbed. This is [[A Wanderer]]'s jetty.
    | Due east of the academy. Under a table, located on top of a small wooden platform alongside a dried-up riverbed. This is [[A Wanderer]]'s jetty.
    |-
    |-
    | [[SatCom Array NN-03d]]
    | [[SatCom-Schaltmatrix NN-03d]]
    | 2
    | 2
    | On the hands of the dummy on top of tower C.
    | On the hands of the dummy on top of tower C.
    Zeile 186: Zeile 186:
    | [[The Roach King]] keeps one behind his throne, with two bottles of [[Dirty water (Fallout: New Vegas)|dirty water]].
    | [[The Roach King]] keeps one behind his throne, with two bottles of [[Dirty water (Fallout: New Vegas)|dirty water]].
    |-
    |-
    | [[VAPL-58 Power Station]]
    | [[Kraftwerk VAPL-58]]
    | 1
    | 1
    | In the power station building on top of the overhead light near the door.
    | In the power station building on top of the overhead light near the door.
    |-
    |-
    | [[VAPL-66 Power Station]]
    | [[Kraftwerk VAPL-66]]
    | 1
    | 1
    | On a table next to the left desk.
    | On a table next to the left desk.
    |-
    |-
    | [[VAPL-84 Power Station]]
    | [[Kraftwerk VAPL-84]]
    | 1
    | 1
    | In a trailer behind the station.
    | In a trailer behind the station.
    Zeile 210: Zeile 210:
    | In the eastern building of the Village, laying on the floor next to a [[Duck and Cover! (Fallout 3)|Duck and Cover!]] book.
    | In the eastern building of the Village, laying on the floor next to a [[Duck and Cover! (Fallout 3)|Duck and Cover!]] book.
    |-
    |-
    | [[White House]]
    | [[Weißes Haus]]
    | 3
    | 3
    | At the top of the stairs (outside), near a [[Fat Man]].
    | At the top of the stairs (outside), near a [[Fat Man]].
    Zeile 282: Zeile 282:
    | Right before you enter the decompression chamber during "Among the Stars" quest, it will be on the left along with several clips of [[5.56mm round (Fallout 3)|5.56mm rounds]] and other ammunition types, on a chair.
    | Right before you enter the decompression chamber during "Among the Stars" quest, it will be on the left along with several clips of [[5.56mm round (Fallout 3)|5.56mm rounds]] and other ammunition types, on a chair.
    |-
    |-
    | [[Fallout 3 random encounters|Random]]
    | [[Fallout 3 Zufallsbegegnungen|Zufallsbegegnungen]]
    | 1
    | 1
    | Carried by a dead scavenger, who is also carrying a [[Fat Man]].
    | Carried by a dead scavenger, who is also carrying a [[Fat Man]].
    |-
    |-
    | [[Super mutant behemoth]]s
    | [[Supermutanten-Behemoth]]
    | 0 - 4
    | 0 - 4
    | Each of the four armored mutant behemoths (all of them except the one at [[Evergreen Mills]]) has a possibility of spawning a single mini nuke. However, these four are not guaranteed.
    | Each of the four armored mutant behemoths (all of them except the one at [[Evergreen Mills]]) has a possibility of spawning a single mini nuke. However, these four are not guaranteed.
    Zeile 305: Zeile 305:
    | Obtained from [[Lucky Harith]] by investing twice in him for the [[Merchant Empire]] quest.
    | Obtained from [[Lucky Harith]] by investing twice in him for the [[Merchant Empire]] quest.
    |-
    |-
    | [[Fallout 3 random encounters|Random]]
    | [[Fallout 3 Zufallsbegegnungen|Zufallsbegegnungen]]
    | 1
    | 1
    | Obtained from [[Donovan]] for completing [[Reilly's Rangers (quest)|Reilly's Rangers]].
    | Obtained from [[Donovan]] for completing [[Reilly's Rangers (Quest)|Reilly's Rangers]].
    |}
    |}



    Version vom 31. Mai 2015, 14:18 Uhr

     

    Die Mini-Atombombe ist ein etwa Footballgroßer Nuklearergefechtskopf der als Munition für den Fatman in Fallout 3 dient.

    Charakteristiken

    Mini Atombomben sind der teuerste Munitionstyp, Preise zwischen 250 to 400 Kronkorken pro Stück beim Kauf, abhängig von deinem Feilschen Skill. Sie werden als Munition für die beiden stärksten Waffen im Spiel verwendet: Den Fat Man und den Experimentelles MIRV (nur in Fallout 3), verursacht mehr Schaden als andere Waffen auch mit niedrigen Große Waffen skill. Obwohl sie Nuklearwaffen sind, kann man sie nur durch abschießen aus den Fat Man auslösen.

    Waffen welche diese Munition verwenden

    Orte

    Insgesamt gibt es 70 sammelbare Mini Atombomben in Fallout 3. 2 mehr können bei verschiedenen Quests bekommen werden. Weitere zwei kann man in Zufallsbegegnungen, nachdem man Reilly's Rangers abgeschlossen hat bekommen. Eine weitere kann in Operation: Anchorage, 13 in Broken Steel, 8 in Point Lookout und zwei in Mothership Zeta gefunden werden, was eine Gesamtsumme von 98 Mini-Atombomben mit allen Add-On's ergibt.

    Frei verfügbare

    Nächste Kartenmarkierung Menge Beschreibung
    Agathas Haus 1 Inside Agatha's ammunition box. Get the key through dialogue.
    Bethesda Ruins 3 One in Office West (move some crates on the top floor near a fridge), one in Office East (near the exit to the catwalk on top of a filing cabinet in a pile of collapsed celling ruble.), and one in the Underworks (in the storage room under a crate).
    Broadcast Tower KB5 3 1 in a truck's trailer on an abandoned highway to the west, 1 Northwest of tower, in an abandoned house guarded by raiders, in the bathtub, and 1 Northeast of the abandoned house in a lone bathtub between a skeleton's legs.
    Broadcast Tower KT8 1 In a the Drainage Chamber to the northeast, in the room with the Chinese remnant spies.
    Calverton 1 Under or on a table.
    Das Kapitol 2 1 carried by the Talon Company merc with the Fat Man, another on a shelf in the rotunda.
    Cliffside Cavern 1 In the northwestern chamber, on top of a Hard locked safe.
    Corvega-Fabrik 1 In a derelict truck trailer on the road leading south from the factory.
    Deathclaw Sanctuary 1 Near the Endurance Bobblehead, inside, near the entrance.
    Evergreen Mills 1 Directly East of Evergreen Mills is a chapel (right over cliff sides), inside on the table next to the combat shotgun trap, sometimes found knocked over onto the floor.
    Five Axles Rest Stop 1 Inside the truck used by the raiders as a sleeping chamber.
    Fort Bannister 1 Inside the main fort, at the top of the stairs in an Average locked room.
    Fort Constantine 3 In the Bomb Storage: Two in locked room (see You Gotta Shoot 'Em in the Head), one on a desk upstairs.
    Fort Independence 2 In the room containing the Miss Launcher.
    Franklin Metro Utility 1 At the end of the water filled tunnel, on top of the Radiation suit case, underwater.
    Friendship Heights 1 West of Friendship Heights, in a super mutant camp, close to health and ammunition boxes.
    Plaza des GNR-Gebäudes 8 Eight mini nukes and a Fat Man are on the body of a fallen Brotherhood of Steel soldier. This soldier only spawns during Following in His Footsteps.
    Georgetown East 1 In La Maison Beauregard, on the billiards table.
    Grayditch 1 In the ghoul outpost building to the south, in the back room on a shelf.
    Hallowed Moors Cemetery 1 Inside the chapel, tucked under the podium.
    Hamilton's Hideaway 1 In the weapons cache behind a (key-required; get it from Three Dog) locked cell door.
    Jocko's Pop & Gas Stop 1 In the Signal Sierra Victor drainage chamber to the southeast, on a table.
    Jury Street Metro Station 2 1 inside the Calverton church to the southwest, and 1 in Gold Ribbon Grocers (see Rube's Gold Ribbon).
    L.O.B. Enterprises 1 East Wing, on top of light fixture in CEO's bathroom.
    Marigold Metro Station 1 At the Ghoul outpost, n a bucket on a shelf in the back room with the caged super mutant.
    Meresti Metro Station 1 On an inaccessible shelf near a workbench; shoot with a sniper rifle or knock off with a grenade explosion.
    Nationalarchiv 1 Sub-basement, in the generator room behind a Very Hard locked gate.
    National Guard Depot 5 Next to the experimental MIRV.
    Oasis 1 In the northern-most part of the sunken chambers, at the bottom of a pool.
    Old Olney Sewer 1 In a Very Hard locked closet.
    Pylon Shack 1 On the right-hand pylon footing. (This is also the location of the first Keller Family Transcript)
    Raider Farmhouse 1 On the ground inside the barn, next to an open locker.
    Raider Wharf 1 On one of the wooden shelves on the dock.
    Roosevelt Academy 1 Due east of the academy. Under a table, located on top of a small wooden platform alongside a dried-up riverbed. This is A Wanderer's jetty.
    SatCom-Schaltmatrix NN-03d 2 On the hands of the dummy on top of tower C.
    Seward Sq. Southeast 5 Near The Preacher.
    Super Duper Mart 1 On a table near a protectron, in the pharmacy.
    Tenpenny Tower 1 Inside Herbert Dashwood's safe.
    The Roach King's Throne 1 The Roach King keeps one behind his throne, with two bottles of dirty water.
    Kraftwerk VAPL-58 1 In the power station building on top of the overhead light near the door.
    Kraftwerk VAPL-66 1 On a table next to the left desk.
    Kraftwerk VAPL-84 1 In a trailer behind the station.
    Vault 101 1 On a wooden shelf at the back of the barn just northwest of the Vault.
    Vault 106 1 In the final chamber of the Science Lab level, after killing the Survivor.
    Wasteland Gypsy Village 1 In the eastern building of the Village, laying on the floor next to a Duck and Cover! book.
    Weißes Haus 3 At the top of the stairs (outside), near a Fat Man.
    Outcast Outpost Operation: Anchorage (add-on) 1 In the reward armory after the Anchorage Reclamation simulation has been completed, on a shelf.
    Adams Air Force Base Broken Steel (add-on) 4 In the 2nd aircraft hangar on the Eastern side from the entrance to the airstrip. Get in through the alley on the eastern side of the hangar, and check under the desk in the southeastern side, then behind some filing cabinets on the opposite wall. Another 1 is on a metal awning reached from the building adjacent to the building with the Sector 1 Artillery Note, along with 4 groups of 20 microfusion cells. A final one is located on top of the stacked yellow crates inside the hangar with the open deathclaw cages.
    Adams Storage Facility Broken Steel (add-on) 2 On a table next to the rapid-torch flamer, several missiles, and a bunch of .308 caliber rounds.
    Zitadelle Broken Steel (add-on) 3 Inside the armory after blowing up the Citadel in Who Dares Wins.
    Old Olney S. Wilson Building Broken Steel (add-on) 2 Inside the broken half of the radio tower, on a debris shelf. Get to the east side of the top level and jump down to reach them.
    Old Olney Underground Broken Steel (add-on) 1 Inside the hospital, hidden in a room filled with toys, with a teddy bear sitting on it.
    Presidential Sub Level Broken Steel (add-on) 1 Inside the metro car behind the one with the Senate Employee ID; it is next to a skeleton with a laser pistol.
    Calvert Mansion Point Lookout (add-on) 1 Enter the Chinese Intelligence Bunker (Access granted only via The Velvet Curtain quest) take a left, down the stairs and the mini nuke will lie on a shelf next to the door on the opposite wall.
    Coastal Grotto Point Lookout (add-on) 1 The first door on the right when you round the corner and see Plik. The mini nuke is in the back on the table, next to Plik's Journal.
    Grower's Shack Point Lookout (add-on) 1 The mini nuke is on the table next to the bed.
    Naval Recruitment Center Point Lookout (add-on) 1 Just a little bit north of the House of Wares is a Naval Recruitment Station. In the small office next to the computer is the mini nuke.
    Pilgrim's Landing Point Lookout (add-on) 1 Beneath the buoy right behind the riverboat is a half overturned non-movable metal crate close to a standing mannequin. The mini nuke is in this crate.
    Trash Heap Point Lookout (add-on) 1 In the open safe next to the bed frame on top of the heap.
    Turtledove Detention Camp Point Lookout (add-on) 1 In the Administration building to the west as you enter the camp. The mini nuke is on the top shelf in the armory immediately to the left when you enter the building.
    Warehouse Point Lookout (add-on) 1 Next to a camera on the shelf pressed against the western wall.
    Cargo Hold Mothership Zeta (add-on) 1 Follow the conveyor belt in any direction and the mini nuke will stand in one of the turns down in the southeast corner.
    Engineering Core Mothership Zeta (add-on) 1 Right before you enter the decompression chamber during "Among the Stars" quest, it will be on the left along with several clips of 5.56mm rounds and other ammunition types, on a chair.
    Zufallsbegegnungen 1 Carried by a dead scavenger, who is also carrying a Fat Man.
    Supermutanten-Behemoth 0 - 4 Each of the four armored mutant behemoths (all of them except the one at Evergreen Mills) has a possibility of spawning a single mini nuke. However, these four are not guaranteed.

    Durch Quests verfügbar

    Nächste Kartenmarkierung Menge Beschreibung
    Megaton/Underworld 1 Obtained from Moira Brown after completing all of the objectives in The Wasteland Survival Guide.
    Canterbury Commons 1 Obtained from Lucky Harith by investing twice in him for the Merchant Empire quest.
    Zufallsbegegnungen 1 Obtained from Donovan for completing Reilly's Rangers.

    Endlos verfügbar

    • One way of obtaining mini nukes is to kill super mutant overlords which are found throughout the Capital Wasteland. Super mutant overlords can only be found with Broken Steel installed.
    • Flak 'N Shrapnel's in Rivet City frequently restock with mini nukes, to the extent that one can acquire up to five of them with every visit.


    pl:Miniatomówka ru:Ядерный выстрел