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Artikel zu FO2 Sekundäre Statistiken erstellt |
KKeine Bearbeitungszusammenfassung |
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|[[Action Points]] | |[[Action Points]] | ||
|The amount of actions your character can take during a combat turn. | |The amount of actions your character can take during a combat turn. | ||
|[[ | |[[Beweglichkeit]] | ||
|([[AG]] / 2) + 5 ¹ | |([[AG]] / 2) + 5 ¹ | ||
|- | |- | ||
|[[Armor Class]] | |[[Armor Class]] | ||
|How good your character is at avoiding being hit in combat. | |How good your character is at avoiding being hit in combat. | ||
|[[ | |[[Beweglichkeit]] | ||
|[[AG]] | |[[AG]] | ||
|- | |- | ||
|[[Carry Weight]] | |[[Carry Weight]] | ||
|The maximum amount of equipment your character can carry, in pounds. | |The maximum amount of equipment your character can carry, in pounds. | ||
|[[ | |[[Stärke]] | ||
|([[ST]] + 1) * 25 | |([[ST]] + 1) * 25 | ||
|- | |- | ||
|[[Critical Chance]] | |[[Critical Chance]] | ||
|Chance to cause a [[Critical Hit]]. | |Chance to cause a [[Critical Hit]]. | ||
|[[ | |[[Glück]] | ||
|([[LK]]) % | |([[LK]]) % | ||
|- | |- | ||
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|[[Healing Rate]] | |[[Healing Rate]] | ||
|How many [[Hit Point]]s you heal at the end of each day. | |How many [[Hit Point]]s you heal at the end of each day. | ||
|[[ | |[[Ausdauer]] | ||
|[[EN]] / 3 (min. 1) | |[[EN]] / 3 (min. 1) | ||
|- | |- | ||
|[[Hit Points]] | |[[Hit Points]] | ||
|How much damage your character can take before dying. | |How much damage your character can take before dying. | ||
|[[ | |[[Ausdauer]]<br />[[Stärke]] | ||
|15 + (2* [[EN]]) + [[ST]] | |15 + (2* [[EN]]) + [[ST]] | ||
|- | |- | ||
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|[[Poison Resistance]] | |[[Poison Resistance]] | ||
|Reduces any poison damage by this amount. | |Reduces any poison damage by this amount. | ||
|[[ | |[[Ausdauer]] | ||
|([[EN]] * 5) % | |([[EN]] * 5) % | ||
|- | |- | ||
|[[Radiation Resistance]] | |[[Radiation Resistance]] | ||
|Amount of radiation your character is exposed to is reduced by this amount. | |Amount of radiation your character is exposed to is reduced by this amount. | ||
|[[ | |[[Ausdauer]] | ||
|([[EN]] * 2) % | |([[EN]] * 2) % | ||
|- | |- | ||
|[[Sequence]] | |[[Sequence]] | ||
|Determines how soon in a combat turn your character can react. | |Determines how soon in a combat turn your character can react. | ||
|[[ | |[[Wahrnehmung]] | ||
|[[PE]] * 2 | |[[PE]] * 2 | ||
|- | |- | ||
| [[Skill Rate]] | | [[Skill Rate]] | ||
| How many skill points your character gains per level. | | How many skill points your character gains per level. | ||
| [[ | | [[Intelligenz]] | ||
| [[IN]] * 2 + 5 ² | | [[IN]] * 2 + 5 ² | ||
|} | |} | ||
[[en:Fallout 2 derived statistics]] | [[en:Fallout 2 derived statistics]] | ||
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² Skill Rate without taking gifted trait. If gifted is taken it then is [[IN]] * 2. You lose 5 skill points with gifted trait. | ² Skill Rate without taking gifted trait. If gifted is taken it then is [[IN]] * 2. You lose 5 skill points with gifted trait. | ||
[[Kategorie:Fallout 2 Sekundäre Statistiken| ]] | |||
[[Kategorie:Sekundäre Statistiken| {{PAGENAME}}]] | |||
Version vom 24. Mai 2014, 21:09 Uhr
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| Auf dieser Seite werden alle Sekundäre Statistik aus Fallout 2 aufgeführt. |
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Liste
| Sekundäre Statistik | Beschreibung | Abgeleitet von | Anfangswert |
|---|---|---|---|
| Action Points | The amount of actions your character can take during a combat turn. | Beweglichkeit | (AG / 2) + 5 ¹ |
| Armor Class | How good your character is at avoiding being hit in combat. | Beweglichkeit | AG |
| Carry Weight | The maximum amount of equipment your character can carry, in pounds. | Stärke | (ST + 1) * 25 |
| Critical Chance | Chance to cause a Critical Hit. | Glück | (LK) % |
| Damage Resistance | Any damage taken is reduced by this amount. | - | 0 |
| Healing Rate | How many Hit Points you heal at the end of each day. | Ausdauer | EN / 3 (min. 1) |
| Hit Points | How much damage your character can take before dying. | Ausdauer Stärke |
15 + (2* EN) + ST |
| Melee Damage | Amount of bonus damage in hand-to-hand combat. | Strength | ST - 5 (min. 1) |
| Party Limit | The number of followers your character can have. | Charisma | CH / 2 ¹ |
| Perk Rate | How many levels must pass before your character gains another perk. | - | 3 |
| Poison Resistance | Reduces any poison damage by this amount. | Ausdauer | (EN * 5) % |
| Radiation Resistance | Amount of radiation your character is exposed to is reduced by this amount. | Ausdauer | (EN * 2) % |
| Sequence | Determines how soon in a combat turn your character can react. | Wahrnehmung | PE * 2 |
| Skill Rate | How many skill points your character gains per level. | Intelligenz | IN * 2 + 5 ² |
¹ Rounded down
² Skill Rate without taking gifted trait. If gifted is taken it then is IN * 2. You lose 5 skill points with gifted trait.