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==Legende== | ==Legende== | ||
* '''DMG''': | * '''DMG''': Diese Informationen kommen diereckt aus dem G.E.C.K. und zeigen den schaden , der bei einem einzigen klick auf die Maus/Trigger ausgeübt wird . Bei den meisten Waffen ist das ein einziger Schuss , bei Schrotflinten hingegen eine "Schrotladung" (Viele kleine Kügelchen) , beim Gatling Laser ein einziger "Strahl" , und bei Nahkampfwaffen ein einzelner Treffer . Die Werte sind bei Halb-automatischen waffen am einfachsten zu vergleichen , da ein einzelner Schuss den follen Schaden verursacht unabhängig dafon wie lange es bis zum nächsten Schuss dauert . | ||
* '''DPS''': This stands for ''damage per second''. E.G. a gun has a DMG of 10 and fires 3 bullets per second. Therefore the gun's DPS is 30. | * '''DPS''': This stands for ''damage per second''. E.G. a gun has a DMG of 10 and fires 3 bullets per second. Therefore the gun's DPS is 30. | ||
* '''AOE RADIUS''': Area of effect. | * '''AOE RADIUS''': Area of effect. | ||
* '''SPRD''': This is the ''Min Spread'' stat from the G.E.C.K. (the ''Spread'' stat is not used). It refers to the accuracy of a ranged weapon. 0 means the weapon can potentially fire perfectly straight, if stance, weapon skill, and weapon condition are optimal. | * '''SPRD''': This is the ''Min Spread'' stat from the G.E.C.K. (the ''Spread'' stat is not used). It refers to the accuracy of a ranged weapon. 0 means the weapon can potentially fire perfectly straight, if stance, weapon skill, and weapon condition are optimal. Anything above 0 means the shots may deviate from center by that many degrees regardless of stance, skill, or condition. | ||
* '''CRIT % MULT''': The ''multiplier'' applied to your character's critical hit chance. This modifier applies to each individual attack you make (e.g. each [[5mm]] bullet fired from your [[Minigun (Fallout: New Vegas)|Minigun]]). For example, if your character has a critical hit chance of 5%, and the weapon you're using has a ''CRIT % MULT'' of x2, then each shot has a 5% x 2 = 10% chance to critically hit. For automatic weapons (Assault rifles, SMGs, Miniguns, etc.) the ''Crit % Mult'' stat in the G.E.C.K. is divided by the G.E.C.K.'s ''Fire Rate'' stat, hence the very small multiplier for automatic weapons. This is done to compensate for the sheer number of bullets being fired. Note that a single V.A.T.S. attack with automatic weapons only checks for critical hit once and then applies the damage bonus for all bullets in such an attack if a critical hit occurs. | * '''CRIT % MULT''': The ''multiplier'' applied to your character's critical hit chance. This modifier applies to each individual attack you make (e.g. each [[5mm]] bullet fired from your [[Minigun (Fallout: New Vegas)|Minigun]]). For example, if your character has a critical hit chance of 5%, and the weapon you're using has a ''CRIT % MULT'' of x2, then each shot has a 5% x 2 = 10% chance to critically hit. For automatic weapons (Assault rifles, SMGs, Miniguns, etc.) the ''Crit % Mult'' stat in the G.E.C.K. is divided by the G.E.C.K.'s ''Fire Rate'' stat, hence the very small multiplier for automatic weapons. This is done to compensate for the sheer number of bullets being fired. Note that a single V.A.T.S. attack with automatic weapons only checks for critical hit once and then applies the damage bonus for all bullets in such an attack if a critical hit occurs. | ||
* '''CRIT DMG''': The amount of damage that is ''added'' when you score a critical strike. The more specialized [[Sneak Attack Critical]] deals twice the damage of a common critical strike. | * '''CRIT DMG''': The amount of damage that is ''added'' when you score a critical strike. The more specialized [[Sneak Attack Critical]] deals twice the damage of a common critical strike. | ||
| Zeile 16: | Zeile 16: | ||
* '''MAG''': The [[magazine]] capacity of the firearm. Basically, how many shots you can fire before having to reload. | * '''MAG''': The [[magazine]] capacity of the firearm. Basically, how many shots you can fire before having to reload. | ||
* '''WG''': The weight of the weapon. | * '''WG''': The weight of the weapon. | ||
* '''VALUE''': The value of the weapon''. | * '''VALUE''': The value of the weapon''.'' | ||
* '''V:W''': Value to Weight ratio''. | * '''V:W''': Value to Weight ratio''.'' | ||
* '''AP''': The amount of [[Action Points]] used per shot/burst in V.A.T.S. | * '''AP''': The amount of [[Action Points]] used per shot/burst in V.A.T.S. | ||
* '''DMG:AP''': Damage per single Action point. | * '''DMG:AP''': Damage per single Action point. | ||
* '''HP''': Health points or condition is the amount of health a weapon has. The lower the condition of the weapon, the lower the damage and the more chance the weapon has to jam. | * '''HP''': Health points or condition is the amount of health a weapon has. The lower the condition of the weapon, the lower the damage and the more chance the weapon has to jam. | ||
* '''ATT REQ''': Attributes required to wield the weapon optimally: to gain full attack speed for melee weapons, or full aiming stability for ranged weapons. Note that further increases in weapon skill beyond the requirements will continue to increase the weapon's damage (and DPS). | * '''ATT REQ''': Attributes required to wield the weapon optimally: to gain full attack speed for melee weapons, or full aiming stability for ranged weapons. Note that further increases in weapon skill beyond the requirements will continue to increase the weapon's damage (and DPS). | ||
Version vom 14. Oktober 2011, 12:45 Uhr
| Dieser Artikel oder Abschnitt muss überarbeitet werden, um den Qualitätsstandards des Fallout Wikis zu entsprechen. Du kannst helfen, indem du den Artikel verbesserst. → (Übersetzung nötig) |
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| Auf dieser Seite werden alle Waffe aus Fallout: New Vegas aufgeführt. |
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Legende
- DMG: Diese Informationen kommen diereckt aus dem G.E.C.K. und zeigen den schaden , der bei einem einzigen klick auf die Maus/Trigger ausgeübt wird . Bei den meisten Waffen ist das ein einziger Schuss , bei Schrotflinten hingegen eine "Schrotladung" (Viele kleine Kügelchen) , beim Gatling Laser ein einziger "Strahl" , und bei Nahkampfwaffen ein einzelner Treffer . Die Werte sind bei Halb-automatischen waffen am einfachsten zu vergleichen , da ein einzelner Schuss den follen Schaden verursacht unabhängig dafon wie lange es bis zum nächsten Schuss dauert .
- DPS: This stands for damage per second. E.G. a gun has a DMG of 10 and fires 3 bullets per second. Therefore the gun's DPS is 30.
- AOE RADIUS: Area of effect.
- SPRD: This is the Min Spread stat from the G.E.C.K. (the Spread stat is not used). It refers to the accuracy of a ranged weapon. 0 means the weapon can potentially fire perfectly straight, if stance, weapon skill, and weapon condition are optimal. Anything above 0 means the shots may deviate from center by that many degrees regardless of stance, skill, or condition.
- CRIT % MULT: The multiplier applied to your character's critical hit chance. This modifier applies to each individual attack you make (e.g. each 5mm bullet fired from your Minigun). For example, if your character has a critical hit chance of 5%, and the weapon you're using has a CRIT % MULT of x2, then each shot has a 5% x 2 = 10% chance to critically hit. For automatic weapons (Assault rifles, SMGs, Miniguns, etc.) the Crit % Mult stat in the G.E.C.K. is divided by the G.E.C.K.'s Fire Rate stat, hence the very small multiplier for automatic weapons. This is done to compensate for the sheer number of bullets being fired. Note that a single V.A.T.S. attack with automatic weapons only checks for critical hit once and then applies the damage bonus for all bullets in such an attack if a critical hit occurs.
- CRIT DMG: The amount of damage that is added when you score a critical strike. The more specialized Sneak Attack Critical deals twice the damage of a common critical strike.
- AMMO: The type of ammunition used by the weapon.
- MAG: The magazine capacity of the firearm. Basically, how many shots you can fire before having to reload.
- WG: The weight of the weapon.
- VALUE: The value of the weapon.
- V:W: Value to Weight ratio.
- AP: The amount of Action Points used per shot/burst in V.A.T.S.
- DMG:AP: Damage per single Action point.
- HP: Health points or condition is the amount of health a weapon has. The lower the condition of the weapon, the lower the damage and the more chance the weapon has to jam.
- ATT REQ: Attributes required to wield the weapon optimally: to gain full attack speed for melee weapons, or full aiming stability for ranged weapons. Note that further increases in weapon skill beyond the requirements will continue to increase the weapon's damage (and DPS).
Note: Unique weapons are highlighted.
Schusswaffen
Pistolen
| NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| .357 magnum revolver² | 26 | 45.5 | 0.5 | x 1 | 26 | .357 magnum | 6 | 2 | 110 | 55 | 26 | 1 | 200 | 0008f216 | Guns:0 Strength:3 |
| Lucky² | 30 | 82.5 | 0.3 | x 2.5 | 30 | .357 magnum | 6 | 2.5 | 1500 | 600 | 17 | 1.76 | 225 | 000e2c86 | Guns:0 Strength:3 |
| .44 magnum revolver² | 36 | 67.5 | 0.7 | x 1 | 36 | .44 magnum | 6 | 3.5 | 2500 | 714.28 | 25 | 1.44 | 250 | 0008f215 | Guns:50 Strength:5 |
| Mysterious Magnum² | 42 | 102.4 | 0.5 | x 1 | 42 | .44 magnum | 6 | 4 | 3200 | 800 | 22 | 1.91 | 150 | 00127c6c | Guns:50 Strength:6 |
| .45 Auto pistol² | 29 | 79.8 | 0.8 | x 1 | 29 | .45 Auto | 7 | 1.5 | 1750 | 1166.66 | 17 | 1.7 | 150 | xx008e1a | Guns:25 Strength:3 |
| A Light Shining in Darkness² | 33 | 144.4 | 0.55 | x 2 | 33 | .45 Auto | 6 | 1.5 | 4500 | 3000 | 15 | 2.2 | 250 | xx009dbe | Guns:75 Strength:3 |
| 10mm pistol² | 22 | 60.5 | 0.8 | x 1 | 22 | 10mm | 12 | 3 | 747 | 249 | 17 | 1.29 | 80 | 0000434f | Guns:25 Strength:4 |
| Weathered 10mm pistol |
24 | 66 | 0.8 | x 1 | 24 | 10mm | 12 | 3 | 1200 | 400 | 17 | 1.41 | 110 | 001735d4 | Guns:0 Strength:4 |
| 12.7mm pistol | 40 | 110 | 1.1 | x 1 | 40 | 12.7mm | 7 | 3.5 | 4000 | 1142.85 | 17 | 2.35 | 80 | 0008f213 | Guns:75 Strength:7 |
| 9mm pistol² | 16 | 50 | 0.7 | x 1 | 16 | 9mm | 13 | 1.5 | 100 | 66.6 | 17 | 0.94 | 150 | 000e3778 | Guns:0 Strength:2 |
| Maria² | 20 | 75 | 0.2 | x 2 | 20 | 9mm | 13 | 1.5 | 1000 | 666.6 | 15 | 1.3 | 200 | 000e7655 | Guns:0 Strength:2 |
| Hunting revolver | 58 | 87 | 0.35 | x 1 | 58 | .45-70 | 5 | 4 | 3500 | 875 | 31 | 1.87 | 110 | 0008f214 | Guns:75 Strength:6 |
| Police pistol¹ | 30 | 60 | 0.5 | x 1 | 45 | .357 magnum | 6 | 3 | 1000 | 333.3 | 19 | 1.58 | 225 | xx00bbc2 | Guns:0 Strength:4 |
| Ranger Sequoia | 63 | 115 | 0.1 | x 1.5 | 63 | .45-70 | 5 | 4 | 1024 | 256 | 30 | 2.07 | 80 | 00129a44 | Guns:75 Strength:6 |
| Silenced .22 pistol¹ | 9 | 31.5 | 0.5 | x 3 | 18 | .22LR | 16 | 3 | 80 | 26.6 | 17 | 0.53 | 100 | 000e377a | Guns:0 Strength:1 |
| That Gun | 30 | 90 | 0.5 | x 2.5 | 30 | 5.56mm | 5 | 5 | 1750 | 350 | 19 | 1.58 | 225 | 00133058 | Guns:50 Strength:6 |
| Codac R9000³ | 0 | 0 | 0 | 0 | 0 | Camera Film | 24 | -- | 149 | 149 | 0 | 0 | ? | 0011a208 | Guns:0 Strength:0 |
- Unique weapons are highlighted with a darker background
- ¹ Normal holdout weapon: May be concealed regardless of Sneak skill.
- ² Improved holdout weapon: May be concealed if Sneak ≥50
- ³ Implemented as a one-handed weapon using Guns skill.
Gewehre
| NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Panzerbüchse¹ | 110 | 49.3 | 0.015 | x 1 | 110 | .50 MG | 8 | 20 | 5600 | 280 | 55 | 2 | 95 | 0008f21c | Guns:100 Strength:8 |
| Assault carbine | 13 | 156 | 1.2 | x 0.07 | 13 | 5mm | 24 | 6 | 3950 | 658 | 20 | 3.25 | 750 | 0008f21e | Guns:75 Strength:3 |
| Automatic rifle | 40 | 240 | 2.5 | x 1.5 | 40 | .308 | 20 | 16 | 4500 | 281 | 35 | 2.29 | 200 | xx00a7a9 | Guns:100 Strength:8 |
| BB gun | 4 | 6.2 | 0.5 | x 1 | 4 | BB | 100 | 2 | 36 | 18 | 28 | 0.14 | 50 | 00004323 | Guns:0 Strength:1 |
| Abilene Kid LE BB Gun | 4 | 6.2 | 0.5 | x 1.5 | 70 | BB | 100 | 2 | 500 | 250 | 28 | 0.14 | 100 | 0015ff5d | Guns:0 Strength:1 |
| Brush gun | 75 | 92.3 | 0.06 | x 1 | 75 | .45-70 | 6 | 5 | 4900 | 980 | 33 | 2.27 | 150 | 00121148 | Guns:100 Strength:6 |
| Cowboy repeater | 32 | 54.2 | 0.06 | x 1.25 | 32 | .357 magnum | 7 | 5 | 800 | 160 | 27 | 1.19 | 120 | 0008f21a | Guns:25 Strength:4 |
| La Longue Carabine¹ | 35 | 75.3 | 0.05 | x 1.5 | 35 | .357 magnum | 11 | 5 | 1500 | 300 | 24 | 1.46 | 150 | 000f56f5 | Guns:25 Strength:5 |
| Hunting rifle | 52 | 49.3 | 0.01 | x 2 | 52 | .308 | 5 | 6 | 2200 | 366 | 40 | 1.3 | 300 | 00004333 | Guns:50 Strength:6 |
| Marksman carbine¹ | 24 | 136.8 | 0.04 | x 1 | 24 | 5.56mm | 20 | 6 | 5200 | 867 | 14 | 1.71 | 400 | 00106fea | Guns:100 Strength:4 |
| All-American¹ | 26 | 156 | 0.035 | x 1 | 26 | 5.56mm | 24 | 6 | 5900 | 983 | 13 | 2 | 400 | 00106feb | Guns:100 Strength:4 |
| Service rifle | 18 | 75.6 | 0.55 | x 1 | 18 | 5.56mm | 20 | 8.5 | 540 | 64 | 15 | 1.2 | 400 | 000e9c3b | Guns:25 Strength:2 |
| Survivalist's Rifle | 48 | 187.2 | 0.08 | x 1 | 48 | 12.7mm | 10 | 8.5 | 5400 | 635 | 20 | 2.4 | 500 | xx00dd79 | Guns:75 Strength:4 |
| Sniper rifle¹ | 45 | 86.9 | 0.02 | x 2 | 45 | .308 | 5 | 8 | 4100 | 513 | 27 | 1.66 | 80 | 00004353 | Guns:75 Strength:6 |
| Gobi Campaign scout rifle¹ | 48 | 102.9 | 0.018 | x 2 | 80 | .308 | 6 | 4.5 | 6200 | 1378 | 24 | 2 | 160 | 001429e1 | Guns:75 Strength:6 |
| This Machine | 55 | 117.9 | 0.5 | x 1 | 55 | .308 | 8 | 9.5 | 2800 | 295 | 22 | 2.5 | 600 | 000f062b | Guns:75 Strength:6 |
| Trail carbine | 48 | 73.9 | 0.06 | x 1 | 48 | .44 magnum | 8 | 5.5 | 3600 | 655 | 29 | 1.65 | 500 | 000cd539 | Guns:75 Strength:5 |
| Varmint rifle | 18 | 14.6 | 0.024 | x 1 | 18 | 5.56mm | 5 | 5.5 | 75 | 14 | 35 | 0.51 | 120 | 0007ea24 | Guns:0 Strength:3 |
| Ratslayer¹ | 23 | 29.9 | 0.02 | x 5 | 23 | 5.56mm | 8 | 4.5 | 2000 | 444 | 33 | 0.7 | 200 | 000e5b17 | Guns:0 Strength:3 |
- Unique weapons are highlighted with a darker background
- ¹ Scoped by default.
SMGs
| NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 9mm SMG | 14 | 154 | 1.5 | x 1 | 14 | 9mm | 30 | 4 | 850 | 213 | 20 | 2.8 | 550 | 0008f217 | Guns:25 Strength:3 |
| Vance's 9mm SMG | 17 | 221 | 1.5 | x 1 | 17 | 9mm | 60 | 4 | 1500 | 375 | 20 | 4.25 | 750 | 000e32f4 | Guns:25 Strength:3 |
| 10mm SMG | 19 | 171 | 2.2 | x 1 | 19 | 10mm | 30 | 5 | 2375 | 475 | 22 | 2.6 | 500 | 00004321 | Guns:50 Strength:5 |
| 12.7mm SMG | 36 | 324 | 2 | x 1 | 36 | 12.7mm | 21 | 5 | 5100 | 1020 | 24 | 4.5 | 500 | 001429d1 | Guns:100 Strength:6 |
| .45 Auto SMG | 26 | 286 | 2.3 | x1 | 26 | .45 Auto | 30 | 11 | 3750 | 340 | 19 | 5.48 | 600 | xx00996c | Guns:75 Strength:6 |
| Silenced .22 SMG | 10 | 110 | 2 | x 3 | 20 | .22LR | 180 | 8 | 1850 | 231 | 19 | 2.11 | 1000 | 0008f218 | Guns:50 Strength:2 |
- Unique weapons are highlighted with a darker background
Schrotflinten
| NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Caravan shotgun | 45 (6.4 x7) | 42.4 | 2.2 | x 1 | 6 | 20 gauge | 2 | 3 | 675 | 225 | 20 | 2.25 | 140 | 000cd53a | Guns:25 Strength:3 |
| Sturdy caravan shotgun |
50 (7.1 x7) | 47.1 | 4 | x 1 | 7 | 20 gauge | 2 | 3 | 875 | 292 | 27 | 1.85 | 300 | 001735e3 | Guns:0 Strength:3 |
| Hunting shotgun | 70 (10 x7) | 108.5 | 1.5 | x 1 | 10 | 12 gauge | 5 | 7.5 | 3800 | 506.7 | 28 | 2.5 | 200 | 0008ed0b | Guns:75 Strength:5 |
| Dinner Bell | 75 (10.7 x7) | 125 | 1.2 | x 1 | 11 | 12 gauge | 5 | 7.5 | 4800 | 640 | 28 | 2.67 | 150 | 000f0b12 | Guns:75 Strength:5 |
| Lever-action shotgun | 48 (6.9 x7) | 84.9 | 1.9 | x 1 | 7 | 20 gauge | 5 | 3 | 2000 | 666.6 | 25 | 1.92 | 100 | 0008ed0c | Guns:50 Strength:4 |
| Riot shotgun | 67 (9.5 x7) | 268 | 2.5 | x 1 | 10 | 12 gauge | 12 | 5 | 5500 | 1100 | 17 | 3.94 | 175 | 0008ed0a | Guns:100 Strength:7 |
| Sawed-off shotgun¹ | 100 (7.1 x14) | 28.2 | 4 | x 1 | 7 | 12 gauge | 2 | 4 | 1950 | 487.5 | 37 | 2.70 | 80 | 0000434c | Guns:50 Strength:4 |
| Big Boomer | 120 (8.6 x14) | 34.2 | 3.5 | x 1 | 9 | 12 gauge | 2 | 4 | 2500 | 625 | 35 | 3.43 | 80 | 001673cd | Guns:50 Strength:4 |
| Single shotgun | 50 (7.1 x7) | 20.9 | 1.4 | x 1 | 7 | 20 gauge | 1 | 7 | 175 | 25 | 50 | 1 | 200 | 000e393b | Guns:0 Strength:5 |
- Unique weapons are highlighted with a darker background
- ¹ Improved holdout weapon: May be concealed if Sneak ≥50
Schwere Waffen
| NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Light machine gun | 21 | 252 | 1.5 | x 1 | 21 | 5.56mm | 90 | 15 | 5200 | 347 | 18 | 5.83 | 800 | 000906df | Guns:100 Strength:8 |
| Minigun | 12 | 240 | 1 | x 0.025 | 12 | 5mm | 240 | 25 | 5500 | 220 | 30 | 3.2 | 1200 | 0000433f | Guns:100 Strength:10 |
| CZ57 Avenger | 13 | 390 | 0.55 | x 0.017 | 13 | 5mm | 120 | 18 | 8500 | 340 | 25 | 6.24 | 1600 | 001629b6 | Guns:100 Strength:10 |
- Unique weapons are highlighted with a darker background
Energiewaffen
Pistolen
| NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Alien blaster¹ | 75 | 131.3 | 0 | x 100 | 50 | Alien power cell | 10 | 2 | 4000 | 2000 | 20 | 3.75 | 500 | 00004322 | Energy Weapons:75 Strength:1 |
| Euclid's C-Finder | 0 +150 AoE | 20.6 | 0.5 | x 50 | 0 | ARCHII charge | 1¹ | 15 | 1 | 0.07 | 50 | 24 | 1000 | 0014eb3c | Energy Weapons:0 Strength:1 |
| Laser pistol² | 12 | 45 | 0.1 | x 1.5 | 12 | Energy cell | 30 | 3 | 175 | 58.3 | 15 | 0.8 | 200 | 00004335 | Energy Weapons:0 Strength:1 |
| Compliance Regulator | 8 | 30 | 0.1 | x 1.5 | 12 | Energy cell | 30 | 3 | 175 | 58.3 | 15 | 0.53 | 200 | xx00c626 | Energy Weapons:0 Strength:1 |
| Missing laser pistol³ | 11 | 41.3 | 0.1 | x 1.5 | 11 | Energy cell | 30 | 3 | 175 | 58.3 | 15 | 0.73 | 200 | 0010a6fc | Energy Weapons:0 Strength:1 |
| Pew Pew² | 75 | 150 | 0.1 | x 2.5 | 50 | Energy cell | 10 | 3 | 2498 | 832.6 | 35 | 2.14 | 80 | 00103b1d | Energy Weapons:0 Strength:1 |
| Plasma Defender | 38 | 95 | 0.3 | x 1 | 38 | Energy cell | 48 | 2 | 3000 | 1500 | 20 | 1.9 | 100 | 00090727 | Energy Weapons:50 Strength:2 |
| Plasma pistol² | 33 | 57.8 | 0.5 | x 1.5 | 33 | Energy cell | 32 | 3 | 200 | 66.6 | 25 | 1.32 | 150 | 00004343 | Energy Weapons:0 Strength:2 |
| Pulse gun | 5 | 5.17 | 0.1 | x 1 | 5 | Energy cell | 25 | 2 | 1800 | 900 | 20 | 0.25 | 100 | 00090a6b | Energy Weapons:25 Strength:2 |
| Recharger pistol | 18 | 90 | 0 | x 1.2 | 18 | MF breeder | 20 | 7 | 2700 | 385.7 | 13 | 1.38 | 300 | 0009071f | Energy Weapons:50 Strength:2 |
- Unique weapons are highlighted with a darker background
- ¹ May only be acquired if the player has chosen the Wild Wasteland trait.
- ² Improved holdout weapon: May be concealed if Sneak ≥50
- ³ This is a quest item, as such it is weightless. Though it can be used while carried, it cannot be sold or confiscated.
Gewehre
| NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Gauss rifle | 120 | 45 | 0.03 | x 2 | 60 | MF cell | 5 | 7 | 3000 | 428.57 | 40 | 3 | 80 | 0015837b | Energy Weapons:75 Strength:4 |
| YCS/186 ¹ | 140 | 52 | 0.0275 | x 2 | 70 | MF cell | 4 | 8 | 3000 | 375 | 40 | 3.5 | 100 | 0015b38d | Energy Weapons:75 Strength:5 |
| Holorifle | 80 | 88.9 | 0.4 | x 1 | 80 | MF cell | 4 | 8 | 3000 | 375 | 30 | 2.67 | 100 | xx0092ef | Energy Weapons:50 Strength:4 |
| Multiplas rifle | 105 (35 x3) | 105 | 1.5 | x 1 | 105 | MF cell | 60 | 7 | 2500 | 357.14 | 35 | 3 | 50 | 00121168 | Energy Weapons:50 Strength:4 |
| Laser RCW | 15 | 135 | 0.08 | x 0.5 | 15 | EC pack | 60 | 4 | 2150 | 537.5 | 20 | 0.45 | 400 | 0009073b | Energy Weapons:50 Strength:4 |
| Laser rifle | 22 | 67.8 | 0.025 | x 1.5 | 23 | MF cell | 24 | 8 | 800 | 100 | 18 | 1.22 | 125 | 00004336 | Energy Weapons:25 Strength:3 |
| AER14 prototype | 35 | 105 | 0.0225 | x 2 | 36 | MF cell | 24 | 8.5 | 2200 | 258.82 | 20 | 1.75 | 100 | 001479b3 | Energy Weapons:25 Strength:3 |
| Van Graff laser rifle | 15 | 46.2 | 0.025 | x 1.5 | 15 | MF cell | 24 | 8 | 800 | 100 | 18 | 0.83 | 55 | 001251cd | Energy Weapons:0 Strength:3 |
| Plasma rifle | 47 | 65.8 | 0.2 | x 2 | 47 | MF cell | 24 | 8 | 1300 | 162.5 | 30 | 1.57 | 75 | 00004344 | Energy Weapons:25 Strength:3 |
| Van Graff plasma rifle | 32 | 44.8 | 0.2 | x 2 | 32 | MF cell | 24 | 8 | 1300 | 162.5 | 30 | 1.06 | 75 | 001251cc | Energy Weapons:0 Strength:3 |
| Q-35 matter modulator | 40 | 96 | 0.2 | x 2 | 62 | MF cell | 12 | 7 | 3000 | 428.57 | 28 | 1.43 | 250 | 000e6064 | Energy Weapons:25 Strength:2 |
| Recharger rifle | 12 | 51 | 0.02 | x 1.5 | 9 | MF breeder | 7 | 15 | 250 | 16.73 | 19 | 0.63 | 200 | 00121154 | Energy Weapons:0 Strength:5 |
| Tri-beam laser rifle | 66 (22 x3) | 180 | 0.5 | x 1.5 | 22 | MF cell | 24 | 9 | 4800 | 533.33 | 23 | 2.87 | 50 | 000e2bf4 | Energy Weapons:75 Strength:4 |
- Unique weapons are highlighted with a darker background
- ¹ May only be acquired if the player has not chosen the Wild Wasteland trait.
Schwere Waffen
| NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Flamer | 16 | 128 | 0.5 | 0.5 | 1 | Flamer fuel | 60 | 15 | 2350 | 156.6 | 50 | 0.32 | 200 | 0000432d | Energy Weapons:50 Strength:7 |
| Gatling laser | 10 | 300 | 0.6 | x 1 | 10 | EC pack | 240 | 18 | 6800 | 377.7 | 30 | 0.33 | 1500 | 0000432e | Energy Weapons:100 Strength:8 |
| Heavy incinerator | 15 +20 AoE | 140 | 0.5 | x 4 | 5 | Flamer fuel | 24 | 15 | 7200 | 480 | 50 | 0.7 | 200 | 000e2bfc | Energy Weapons:100 Strength:8 |
| Incinerator | 1 +20 AoE | 42 | 0.1 | x 4 | 1 | Flamer fuel | 30 | 12 | 1300 | 108.3 | 50 | 0.42 | 200 | 000906da | Energy Weapons:25 Strength:6 |
| Plasma caster | 65 | 195 | 0.7 | x 1 | 65 | MF cell | 10 | 20 | 7000 | 350 | 25 | 2.6 | 80 | 000906cf | Energy Weapons:100 Strength:8 |
| Tesla cannon | 80 +80 AoE | 107.4 | 0.1 | x 2 | 40 | EC pack | 20 | 8 | 8700 | 1087.5 | 37 | 4.32 | 80 | 000e2bec | Energy Weapons:100 Strength:8 |
| Tesla-Beaton prototype | 90 +80 AoE | 120.8 | 0.08 | x 2 | 45 | EC pack | 24 | 8 | 12525 | 1565.62 | 37 | 4.59 | 40 | 0015a47f | Energy Weapons:100 Strength:8 |
- Unique weapons are highlighted with a darker background
Sprengstoffe
Projektile
| NAME | DMG: SHOT | AOE RADIUS | DPS | SPRD | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fat Man | 400 +600 AoE | 2100 | 275.2 | 2 | Mini nuke | 1 | 30 | 6000 | 200 | 65 | 5.15 | 100 | 0000432c | Explosives:100 Strength:8 |
| Grenade launcher | 30 +100 AoE | 750 | 56.7 | 3 | 40mm grenade | 4 | 12 | 4200 | 350 | 35 | 2.29 | 100 | 0007ea25 | Explosives:75 Strength:5 |
| Grenade rifle | 2 +100 AoE | 750 | 41.4 | 3 | 40mm grenade | 1 | 6 | 300 | 50 | 35 | 1.49 | 100 | 000ff576 | Explosives:25 Strength:3 |
| Mercenary's grenade rifle |
2 +100 AoE | 750 | 41.4 | 1 | 40mm grenade | 1 | 5.5 | 300 | 54.5 | 35 | 1.49 | 100 | 001735e4 | Explosives:0 Strength:5 |
| Thump-Thump | 2 +100 AoE | 750 | 43.2 | 1 | 40mm grenade | 1 | 5.5 | 800 | 145.4 | 35 | 1.49 | 125 | 001429e2 | Explosives:25 Strength:3 |
| Grenade machinegun | 5 +35 AoE | 550 | 165 | 1 | 25mm grenade | 30 | 15 | 5200 | 346.6 | 50 | 0.7 | 200 | 00090a6a | Explosives:100 Strength:8 |
| Mercy | 5 +100 AoE | 750 | 325.5 | 1 | 40mm grenade | 18 | 15 | 5200 | 346.6 | 50 | 1 | 200 | 0015fff4 | Explosives:100 Strength:8 |
| Missile launcher | 125 +200 AoE | 1300 | 70.1 | 0.5 | Missile | 1 | 20 | 3900 | 195 | 55 | 4 | 50 | 00004340 | Explosives:75 Strength:6 |
| Annabelle | 150 +200 AoE | 1300 | 77.3 | 0.2 | Missile | 1 | 15 | 5200 | 346.6 | 47 | 4.68 | 100 | 00162019 | Explosives:75 Strength:5 |
- Unique weapons are highlighted with a darker background
Wurfwaffen
| NAME | DMG | DPS | AOE RADIUS | WG | VALUE | V:W | AP | DMG: AP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|
| Dynamite¹ | 1 +75 AoE | 30 | 0.30 | 25 | 83 | 24 | 3.17 | 000ba0f3 | Explosives:0 Strength:1 | |
| Frag grenade¹ | 1 +75 AoE | 48 | 900 | 0.50 | 150 | 300 | 24 | 3.17 | 00004330 | Explosives:25 Strength:2 |
| Holy Frag Grenade² | 1 +500 AoE | 326 | 1500 | 0.50 | 500 | 1000 | 24 | 20.88 | 0014ea5a | Explosives:0 Strength:2 |
| Gas bomb | 60 +65 AoE | 5 | 100 | 200 | 24 | 5.2 | xx00c45d | Explosives:50 Strength:1 | ||
| Incendiary grenade¹ | 1 +50 AoE | 32 | 450 | 0.50 | 200 | 400 | 24 | 2.13 | 0014ddde | Explosives:50 Strength:2 |
| Long-fuse dynamite¹ | 1 +75 AoE | 30 | 0.30 | 25 | 83 | 24 | 3.17 | 00109a0c | Explosives:0 Strength:1 | |
| Plasma grenade¹ | 1 +150 AoE | 97 | 450 | 0.50 | 300 | 600 | 24 | 6.29 | 00004332 | Explosives:75 Strength:2 |
| Pulse grenade¹ | 1 +280 EMP AoE | 0.50 | 40 | 80 | 24 | 11.7 | 00004331 | Explosives:50 Strength:2 | ||
| Fire bomb | 1 +20 AoE | 8 | 0.50 | 200 | 400 | 24 | 0.9 | xx00bcb4 | Explosives 50 Strength:2 |
- Unique weapons are highlighted with a darker background
- ~ Equipped thrown explosives that are detonated via weapons fire before being released are not destroyed. They are simply reduced to zero hit points.
- ¹ Improved holdout weapon: May be concealed if Sneak ≥50
- ² May only be acquired if the player has chosen the Wild Wasteland trait.
Platzierbare Waffen
| NAME | DMG | AOE RADIUS | WG | VALUE | V:W | AP | DMG: AP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|
| Bottlecap mine² | 1 +200 AoE | 256 | 0.50 | 150 | 300 | 35 | 0000433a | Explosives:0 Strength:1 | |
| C-4 plastic explosive¹ | 1 +250 AoE | 512 | 0.50 | 1000 | 2000 | 24 | 001221c1 | Explosives:50 Strength:1 | |
| Demolition charge | 1 +70 AoE | 1.5 | 75 | 50 | 38 | xx01140b | Explosives:0 Strength:1 | ||
| Detonator¹ | N/A | N/A | 0.50 | 25 | 50 | N/A | 00130041 | Explosives:0 Strength:0 | |
| Frag mine | 1 +100 AoE | 192 | 0.50 | 75 | 150 | 0000433c | Explosives:25 Strength:1 | ||
| Plasma mine | 1 +150 AoE | 192 | 0.50 | 300 | 600 | 35 | 0000433d | Explosives:75 Strength:2 | |
| Powder charge² | 1 +75 AoE | 192 | 0.50 | 25 | 50 | 35 | 00109a0b | Explosives:0 Strength:1 | |
| Pulse mine | 1 +10 AoE | 450 | 0000433e | Explosives:50 Strength:2 | |||||
| Time bomb² | 1 +150 AoE | 512 | 0.50 | 750 | 1500 | 24 | 0013d534 | Explosives:50 Strength:1 |
- ¹ Improved holdout weapon: May be concealed if Sneak ≥ 50
- ² Custom-built weapon
Nahkampfwaffen
Bladed
| NAME | DMG: HIT | DPS | CRIT %MULT | CRIT DMG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bumper sword | 20 | 29 | x 1 | 32 | 12 | 2405 | 52.6 | 38 | 0.52 | 300 | 000cd50d | Melee:50 Strength:8 |
| Blade of the East | 41 | 60 | x 1 | 98 | 12 | 45 | 3.75 | 35 | 1.17 | 800 | 0013e4de | Melee:100 Strength:9 |
| Chainsaw | 80 | 80 | x 0 | 0 | 20 | 2800 | 140 | 70 | 1.42 | 800 | 0015fe44 | Melee:75 Strength:7 |
| Cleaver² | 7 | 17 | x 1 | 7 | 2 | 20 | 10 | 22 | 0.31 | 250 | 00109a0a | Melee:0 Strength:2 |
| Chopper² | 14 | 56 | x 2 | 14 | 2 | 800 | 400 | 22 | 0.64 | 250 | 0014d2aa | Melee:0 Strength:2 |
| Combat knife² | 15 | 48 | x 2 | 15 | 1 | 500 | 500 | 17 | 0.88 | 90 | 00004326 | Melee:50 Strength:3 |
| Chance's knife² | 22 | 91 | x 2 | 22 | 1 | 900 | 900 | 17 | 1.29 | 90 | 00162c92 | Melee:50 Strength:3 |
| Cosmic knife | 12 | 35 | x 1 | 12 | 1 | 35 | 35 | 20 | 0.6 | 150 | xx00bd09 | Melee:0 Strength:1 |
| Cosmic knife clean | 15 | 44 | x 1.2 | 15 | 1 | 50 | 50 | 20 | 0.75 | 200 | xx012209 | Melee:0 Strength:1 |
| Cosmic knife super-heated | 14 | 41 | x 5 | 14 | 1 | 50 | 50 | 20 | 0.7 | 150 | xx010589 | Melee:0 Strength:1 |
| Fire axe | 55 | 53 | x 1 | 27 | 8 | 2500 | 313 | 22 | 2.5 | 300 | 0011a8b9 | Melee:75 Strength:5 |
| Knock-Knock | 66 | 125 | x 1 | 33 | 8 | 3200 | 400 | 21 | 3.14 | 110 | 00156f7c | Melee:75 Strength:5 |
| Hatchet² | 16 | 40 | x 1 | 16 | 2 | 75 | 37.5 | 17 | 0.94 | 300 | 0011a8e4 | Melee:25 Strength:2 |
| Knife¹ | 8 | 23 | x 1 | 8 | 1 | 20 | 20 | 20 | 0.4 | 150 | 00004334 | Melee:0 Strength:1 |
| Knife spear | 20 | 37 | x 1 | 20 | 3 | 55 | 18.33 | 35 | 0.57 | 400 | xx000fbe | Melee:25 Strength:2 |
| Knife spear clean | 25 | 47 | x 1.2 | 25 | 3 | 55 | 18.33 | 35 | 0.71 | 400 | xx012208 | Melee:25 Strength:2 |
| Machete | 11 | 32 | x 1.5 | 11 | 2 | 50 | 25 | 20 | 0.55 | 50 | 000ce569 | Melee:25 Strength:3 |
| Broad machete |
15 | 48 | x 2 | 15 | 1 | 75 | 75 | 17 | 0.88 | 75 | 001735e5 | Melee:0 Strength:3 |
| Liberator | 18 | 62 | x 3 | 18 | 2 | 1000 | 500 | 18 | 1 | 75 | 00127e45 | Melee:25 Strength:3 |
| Machete gladius | 28 | 71 | x 1.5 | 28 | 2 | 1000 | 500 | 20 | 1.4 | 75 | 0015430b | Melee:25 Strength:2 |
| Ripper² | 30 | 30 | 0 | 0 | 6 | 1200 | 200 | 65 | 0.46 | 600 | 00004349 | melee:75 Strength:3 |
| Shishkebab | 40 | 92 | x 2 | 20 | 3 | 2500 | 833.3 | 28 | 1.43 | 500 | 0000434e | Melee:75 Strength:6 |
| Straight razor¹ | 5 | 18 | x 2 | 10 | 1 | 35 | 35 | 15 | 0.33 | 75 | 000f0f04 | Melee:0 Strength:1 |
| Figaro¹ | 11 | 51 | x 4 | 16 | 1.00 | 400 | 400 | 17 | 0.64 | 0014d2a7 | Melee:0 Strength:1 | |
| Switchblade¹ | 9 | 41 | x 2 | 11 | 1 | 35 | 35 | 18 | 0.5 | 100 | 000289c3 | Melee:25 Strength:1 |
| Thermic lance | 100 | 100 | 0 | 0 | 20 | 5500 | 275 | 65 | 1.54 | 800 | 0015c881 | Melee:100 Strength:7 |
- Unique weapons are highlighted with a darker background
- ¹ Normal holdout weapon: May be concealed regardless of Sneak skill.
- ² Improved holdout weapon: May be concealed if Sneak ≥50
Stumpfe Waffen
| NAME | DMG: HIT | DPS | CRIT %MULT | CRIT DMG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 9-iron | 17 | 38 | x 1 | 17 | 3 | 55 | 18 | 22 | 0.77 | 60 | 000fc335 | Melee:25 Strength:2 |
| Nephi's Golf Driver | 21 | 48 | x 1.2 | 30 | 0.50 | 500 | 1000 | 25 | 0.84 | 50 | 000f56f6 | Melee:25 Strength:0 |
| Baseball bat | 22 | 36 | x 1 | 22 | 3 | 250 | 83.3 | 25 | 0.88 | 400 | 0000421c | Melee:25 Strength:4 |
| Cattle prod | 8 | 12 | x 2 | 5 | 3 | 400 | 133.3 | 28 | 0.28 | 500 | 0013316d | Melee:75 Strength:4 |
| Dress cane | 22 | 50 | x 1 | 35 | 3 | 40 | 13.3 | 27 | 0.81 | 50 | 0011a8a0 | Melee:50 Strength:2 |
| Lead pipe¹ | 22 | 55 | x 1 | 22 | 3 | 75 | 25 | 24 | 0.92 | 50 | 00004337 | Melee:50 Strength:5 |
| The Humble Cudgel¹ | 26 | 52 | x 1 | 26 | 3 | 350 | 116.6 | 21 | 1.24 | 75 | 00157bca | Melee:50 Strength:5 |
| Nail board | 25 | 35 | x 0 | 25 | 4 | 250 | 62.5 | 38 | 0.65 | 60 | 000a01dd | Melee:25 Strength:7 |
| Pool cue | 15 | 22 | x 0 | 15 | 1 | 15 | 15 | 27 | 0.56 | 50 | 00004346 | Melee:0 Strength:2 |
| Police baton¹ | 10 | 27 | x 1 | 10 | 2.0 | 70 | 25 | 23 | 0.43 | 250 | 00004345 | Melee:0 Strength:1 |
| Rebar club | 42 | 50 | x 0.5 | 24 | 9 | 500 | 56 | 40 | 1.05 | 250 | 000cd50e | Melee:50 Strength:9 |
| Rolling pin | 3 | 5 | x 0 | 8 | 1.00 | 10 | 10 | 24 | 0.13 | 100 | 000b2943 | Melee:0 Strength:2 |
| Shovel | 12 | 19 | x 3 | 20 | 3.0 | 55 | 18 | 28 | 0.43 | 300 | 0011e46f | Melee:0 Strength:3 |
| Sledgehammer | 24 | 43 | x 1 | 24 | 12 | 130 | 11 | 38 | 0.63 | 150 | 00004351 | Melee:50 Strength:7 |
| Super sledge | 70 | 104 | x 1 | 35 | 20 | 5800 | 290 | 38 | 1.84 | 100 | 00004352 | Melee:100 Strength:8 |
| Oh, Baby! | 80 | 138 | x 1 | 40 | 20 | 6200 | 310 | 35 | 2.29 | 100 | 00156968 | Melee:100 Strength:8 |
| Tire iron¹ | 15 | 34 | x 1 | 15 | 3 | 40 | 13 | 35 | 0.43 | 200 | 00004328 | Melee:0 Strength:0 |
| War club | 19 | 57 | x 1 | 19 | 3 | 75 | 25 | 21 | 0.9 | 200 | xx00bcb5 | Melee:25 Strength:2 |
- Unique weapons are highlighted with a darker background
- ¹ Improved holdout weapon: May be concealed if Sneak ≥50
Thrown
| NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Throwing knife¹ | 15 | 32 | 0 | x 1 | 20 | 0.5 | 20 | 40 | 20 | 0.75 | N/A | 00161246 | Melee:0 Strength:1 |
| Throwing knife spear | 42 | 56 | 0 | x 1 | 42 | 0.65 | 25 | 38.5 | 28 | 1.5 | N/A | xx00119e | Melee:25 Strength:1 |
| Throwing hatchet | 20 | 83 | 0 | x 1 | 20 | 2 | 20 | 10 | 22 | 0.91 | N/A | 0014de1d | Melee:25 Strength:1 |
| Throwing spear | 35 | 66 | 1 | x 1 | 7 | 0.5 | 25 | 50 | 24 | 1.46 | N/A | 0014d2ac | Melee:25 Strength:1 |
| Tomahawk | 30 | 19.5 | 0 | x1 | 30 | 0.50 | 75 | 37.5 | 23 | 1.3 | 1000 | xx00bcb6 | Melee:50 Strength:3 |
- Thrown weapons that miss their target are not immediately lost. They can be recovered if picked back up quickly enough.
- ¹ Normal holdout weapon: May be concealed regardless of Sneak skill.
Sonstige
| NAME | DMG: HIT | DPS | CRIT %MULT | CRIT DMG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Binoculars¹ | 0 | 0 | 0 | 0 | 1.5 | 50 | 33.3 | 0 | 0 | ? | 000e6346 | Melee:0 Strength:0 |
- ¹ Implemented as a one-handed melee weapon using Melee skill.
Unbewaffnet
| NAME | DMG: SHOT | DPS | CRIT %MULT | CRIT DMG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ballistic fist | 80 | 87 | x 1 | 80 | 6 | 7800 | 1300 | 28 | 2.86 | 80 | 0015ba03 | Unarmed:100 Strength:9 |
| Bear trap fist | 27 | 27 | x 1 | 27 | 6 | 800 | 150 | 28 | 0.96 | 80 | xx00119d | Unarmed:50 Strength:5 |
| Bladed gauntlet | 25 | 39 | x 2 | 40 | 10 | 200 | 20 | 26 | 1.15 | 60 | 001519e0 | Unarmed:25 Strength:5 |
| Cram Opener | 28 | 47 | x 2 | 44 | 10 | 800 | 80 | 26 | 1.27 | 75 | 00151d0c | Unarmed:25 Strength:5 |
| Boxing gloves | 1 | 1 | x 1 | 1 | 6 | 100 | 16.7 | 28 | 0.04 | 200 | 000e5391 | Unarmed:0 Strength:1 |
| Golden Gloves | 2 | 1 | x 2 | 1 | 6 | 100 | 16.7 | 28 | 0.04 | 250 | 000e58bb | Unarmed:0 Strength:1 |
| Boxing tape | 4 | 5 | x 1 | 4 | 0.25 | 100 | 400 | 28 | 0.14 | 500 | 0012d852 | Unarmed:0 Strength:1 |
| Brass knuckles¹ | 18 | 36 | x 1 | 18 | 1 | 120 | 120 | 18 | 1 | 200 | 00004324 | Unarmed:25 Strength:2 |
| Displacer glove | 50 | 68 | x 1 | 50 | 6 | 3500 | 583.3 | 28 | 1.79 | 100 | 00155e66 | Unarmed:100 Strength:4 |
| Pushy | 60 | 88 | x 1 | 60 | 6 | 4200 | 700 | 28 | 2.14 | 120 | 00155e6d | Unarmed:100 Strength:2 |
| Dog tag fist³ | 20 | 31 | x 1 | 20 | 3 | 50 | 16.7 | 35 | 0.57 | 100 | 00146c79 | Unarmed:0 Strength:1 |
| Recompense of the Fallen | 25 | 47 | x 1 | 25 | 3 | 250 | 83.3 | 35 | 0.71 | 150 | 0012adb8 | Unarmed:0 Strength:1 |
| Mantis gauntlet | 30 | 73 | x 3 | 30 | 10 | 150 | 15 | 22 | 1.36 | 50 | 001524b3 | Unarmed:75 Strength:4 |
| Power fist² | 40 | 43 | x 1 | 40 | 6 | 800 | 133.3 | 28 | 1.43 | 80 | 00004347 | Unarmed:50 Strength:5 |
| Salt-Upon-Wounds' power fist | 45 | 61 | x 1 | 45 | 6 | 1958 | 326.3 | 25 | 1.8 | 100 | xx00a38d | Unarmed:50 Strength:6 |
| Spiked knuckles¹ | 25 | 59 | x 1 | 25 | 1 | 500 | 500 | 19 | 1.32 | 300 | 00004354 | Unarmed:50 Strength:2 |
| Love and Hate¹ | 30 | 75 | x 1 | 30 | 1 | 750 | 750 | 19 | 1.58 | 300 | 001568e6 | Unarmed:50 Strength:3 |
| Yao Guai gauntlet | 20 | 32.6 | x 2.5 | 30 | 10 | 150 | 15 | 22 | 0.9 | 600 | xx00bcb7 | Unarmed:50 Strength:4 |
| She's Embrace | 25 | 44 | x 3 | 37 | 10 | 420 | 42 | 20 | 1.25 | 900 | xx00bcb8 | Unarmed:50 Strength:4 |
| Zap glove | 35 | 57 | x 1 | 35 | 6 | 5200 | 866.6 | 28 | 1.25 | 100 | 0015ba78 | Unarmed:75 Strength:2 |
| Paladin Toaster | 41 | 67 | x 1 | 41 | 6 | 6800 | 1133.3 | 28 | 1.46 | 80 | 0015ba72 | Unarmed:75 Strength:4 |
- Unique weapons are highlighted with a darker background
- ¹ Normal holdout weapon: May be concealed regardless of Sneak skill.
- ² Improved holdout weapon: May be concealed if Sneak ≥50
- ³ Custom-built weapon
Ungenutzte Waffen
Cut Content
| NAME | DMG | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Debug Mega Pistol | 9999 | 31246 | 0.7 | x 1 | 9 | 9mm Round | 13 | 1.5 | 100 | 66.6 | 17 | 588.17 | 225 | 001465a6 | Guns:0 Strength:2 |
| The Disintegrator | 1000 | 3818 | 0 | x 100 | 1000 | MF Cell | 255 | 8 | 1000 | 125 | 17 | 58.82 | 1000 | 000f82aa | Energy Weapons:0 Strength:0 |
| Plasma Rifle Always Crit | 45 (9 x5) | 180 | 0.2 | x 100 | 44 | MF Cell | 12 | 8 | 1800 | 225 | 25 | 1.8 | 900 | 000f7eae | Energy Weapons:0 Strength:0 |
| Deathclaw gauntlet | 20 | 32 | - | x 5 | 30 | - | - | 10 | 150 | 15 | 26 | 0.76 | 600 | 0000432b | Unarmed:100 Strength:6 |
| Stun grenade | 1 +15 AoE | - | - | x 1 | 0 | - | - | 0.5 | 50 | 100 | 24 | 0.67 | 5 | 0014dddf | Explosives:25 Strength:2 |
| Stun baton | 12 | 27 | - | x 1 | 8 | - | - | 1 | 110 | 110 | 5 | 2.4 | 100 | 00166b95 | Melee:0 Strength:0 |
| Plasma rifle weak | 3 | 12 | 0.2 | x 2 | 44 | MF Cell | 12 | 8 | 1800 | 225 | 25 | 0.12 | 900 | 000cda5c | Energy weapons:0 Strength:0 |
| Gas grenade | 1 | - | - | x 1 | 0 | - | - | 0.5 | 25 | 50 | 24 | 0.04 | 5 | 0012701f | Explosives:0 Strength:2 |
| Oliver Anti-materiel rifle | 150 | 67 | 0 | x 1 | 80 | .50 MG | 8 | 20 | 5600 | 280 | 175 | 001724f2 | Guns:100 Strength:6 | ||
| The Faderator | 120 | 20160 | 0.3 | x 2 | 60 | MF Cell | 255 | 7 | 3000 | 429 | 4 | 30 | 800 | xx000800 | Energy weapons:25 Strength:3 |
NPC Waffen
| NAME | DMG | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lily's assault carbine | 12 | 144 | 1.5 | x 0.5 | 12 | Magical Companion Ammo | 24 | 6 | 3950 | 658.3 | 20 | 0.6 | 400 | 00174093 | Guns:75 Strength:3 |
| Lily's Vertibird Blade | 32 | 33 | - | x 1 | 50 | - | - | 12 | 130 | 10.83 | 50 | 0.64 | 999 | 00105cf5 | Melee:0 Strength:9 |
| Lily's gauntlet | 20 | 21 | - | x 1 | 20 | - | - | 6 | 100 | 16.7 | 28 | 0.71 | 500 | 00105cf6 | Unarmed:0 Strength:8 |
| Boone's scoped hunting rifle | 45 | 35.52 | 0.03 | x 1 | 45 | Magical Companion Ammo | 5 | 6 | 2600 | 433.3 | 60 | 0.75 | 650 | 000ce549 | Guns:0 Strength:6 |
| Mysterious Stranger's .44 magnum | 9000 | 16875 | 0 | x 100 | 9000 | .44 magnum | 6 | 3 | 0 | 0 | 0 | - | 1000 | 00050f92 | Guns:100 Strength:0 |
| Miss Fortune's Bad Luck Bringer | 10 | 18 | 0 | x 1 | 10 | .44 magnum | 6 | 3 | 0 | 0 | 0 | - | 1000 | 0013568b | Guns:0 Strength:0 |
| Mean super sledge | 85 | 127 | - | x 1 | 40 | - | - | 20 | 180 | 9 | 38 | 2.24 | 750 | 0013e540 | Melee:100 Strength:8 |
| Joshua's Pistol Whippin' .45 | 20 | 46.2 | - | x 2 | 40 | - | - | 1 | 10 | 10 | 24 | 20 | 100 | xx000e1f | Melee:0 Strength:2 |
Bugs
- Scoped guns will occasionally display a blank "computer terminal" screen instead of the scope. This bug completely blocks the weapon's view when using the "scope". Fix for this bug for the Xbox360 is clearing your systems cache and reloading the game. It eventually "goes away" on its own, or by restarting the console, but the cause for start/end is not yet determined. This also makes it hard to use a terminal since no screen or text appears unless you have the weapon out. This can also be similar when Lockpicking as the tumbler may disappear, although it is not impossible to still attempt to pick the lock, depending on the difficulty.
- Can be fixed by making a new save and restarting the console.
- Combining any scoped rifle and the regulator duster (Or Sheriff's Duster) can cause a purple line to obscure your zooming, when the rifle is holstered. The line goes from the left ro right and only takes up a thin stretch of the screen, but there is no known solution, besides unequiping either the rifle or apparel.
- Rarely, when you are aiming down the sights of that gun, when you turn right or left the camera will instead pivot from your shoulders, but your gun will stay in the same spot, causing it to careen to the right and left. You can even move your head backwards, to the point that you can see your shoulders in first person.